Dual Voice Question
2003-01-04 by underneathheaven <realvast@swbell.net>
Yahoo Groups archive
Index last updated: 2026-04-28 22:44 UTC
Thread
2003-01-04 by underneathheaven <realvast@swbell.net>
Ok I'm a little confused about the dual voice layer thing. First off, when you have the option of selecting one or two voices, you select v=2 correct? OK I did that and now does this mean I'm editing BOTH voice layers or just ONE voice layer? Basically I'm asking if I have to edit both voices individually? Also, what are some cool things you all have done by adding two voice layers? Thanks!
2003-01-04 by Ratzo
On Sat, 04 Jan 2003 20:43:28 -0000, you wrote: >Ok I'm a little confused about the dual voice layer thing. First >off, when you have the option of selecting one or two voices, you >select v=2 correct? OK I did that and now does this mean I'm >editing BOTH voice layers or just ONE voice layer? Basically I'm >asking if I have to edit both voices individually? Yes, they're edited individually. Remember to check the volume and pan settings for V-1 and V-2 after you pick the sounds. The volume you may want different, but since we're talking about one trigger, you want the pan setting the same. Some of them by default aren't. Like one snare may be set to L-7 and one to C. Make them the same. >Also, what are some cool things you all have done by adding two >voice layers? Thanks! I use it mostly for snares, cymbals and kick. With toms, it's hard to get a good sound because you have to play with the pitch more than you would with the aforementioned. I like to combine the [s Manycure] with loose sounding snares for a good sound. Remember there are the [S] snare sounds and the [s] snare sounds. Combining some of these make for an interesting sound. The stick sounds for your snare rim are also good candidates for mixing sounds. I also like combining the attack of the Wudpoint or dry kicks with the unmuffled kick sounds to produce something in between. Remember that by adjusting the volume levels of the two sounds, you can "mix" the sound to your liking. Here's some of my combos... V-1 s 120 Manycure V-2 S 005 Binky V-1 s 120 Manycure V-2 S 098 Steel65 V-1 S 037 Beauty V-2 S 063 Snare M V-1 S 006 MapleA50 V-2 T 051 Room 6 V-1 S 075 Amb 02 V-2 S 014 Hip Hop V-1 K 050 BDPalmer V-2 K 049 BDevolvr V-1 K 035 BD Kong1 V-2 K 002 2HedMed2 V-1 K 048 Wudpoint V-2 K 004 BD Dry1 ____________________________ Jim
2003-01-05 by hairytrigger <artifax@internetcds.com>
Also, don't forget that once you have programmed two voices, you can use the X-fade function. This changes the voice from v=1 to v=2 depending on how hard you hit the pad. You can fade a loosey snare to a real cracking one the harder you smack it!. Scott --- In DTXpress@yahoogroups.com, Ratzo <ratzo@t...> wrote: > On Sat, 04 Jan 2003 20:43:28 -0000, you wrote: > > >Ok I'm a little confused about the dual voice layer thing. First > >off, when you have the option of selecting one or two voices, you > >select v=2 correct? OK I did that and now does this mean I'm > >editing BOTH voice layers or just ONE voice layer? Basically I'm > >asking if I have to edit both voices individually? > > Yes, they're edited individually. Remember to check the volume and > pan settings for V-1 and V-2 after you pick the sounds. The volume > you may want different, but since we're talking about one trigger, you > want the pan setting the same. Some of them by default aren't. Like > one snare may be set to L-7 and one to C. Make them the same. > > > >Also, what are some cool things you all have done by adding two > >voice layers? Thanks! > > I use it mostly for snares, cymbals and kick. With toms, it's hard to > get a good sound because you have to play with the pitch more than you > would with the aforementioned. > > I like to combine the [s Manycure] with loose sounding snares for a > good sound. Remember there are the [S] snare sounds and the [s] snare > sounds. Combining some of these make for an interesting sound. The > stick sounds for your snare rim are also good candidates for mixing > sounds. > > I also like combining the attack of the Wudpoint or dry kicks with the > unmuffled kick sounds to produce something in between. Remember that
> by adjusting the volume levels of the two sounds, you can "mix" the > sound to your liking. > > Here's some of my combos... > > V-1 s 120 Manycure > V-2 S 005 Binky > > V-1 s 120 Manycure > V-2 S 098 Steel65 > > V-1 S 037 Beauty > V-2 S 063 Snare M > > V-1 S 006 MapleA50 > V-2 T 051 Room 6 > > V-1 S 075 Amb 02 > V-2 S 014 Hip Hop > > V-1 K 050 BDPalmer > V-2 K 049 BDevolvr > > V-1 K 035 BD Kong1 > V-2 K 002 2HedMed2 > > V-1 K 048 Wudpoint > V-2 K 004 BD Dry1 > > > > ____________________________ > > Jim
2003-01-05 by liberatusvirus <liberatusvirus@yahoo.com>
Jim, Here's another take on crossfading. One way to manage it on a snare is to crossfade between a snare sound and a complementary rim sound. That way, you don't have to mess too much with tuning, decay, et al, since the rim sound itself constitutes enough of a difference. Unfortunately, the transition on the DTXPU is a little abrupt regardless of which setting you use; you may end up getting more rimshot than you want. For me, a higher-number setting works best. But I find that unless the sounds are similar to begin with, the transition can sound awkward, inclining you back to a single voice. Some people use crossfade to approximate a dual zone pad, elevating the gain on V1 and lowering it on V2 so that both voices sound at approximately the same level, despite V2's higher velocity. What I prefer is to crossfade using the same sound in order to mimic the dynamics of an acoustic drum. In this technique, V1 is the same as V2 but with less decay, a reduced frequency cutoff, and perhaps a half-step-lower tuning. When V2 kicks in at the higher velocity, it has some of the tonal qualities of an acoustic snare or tom when it is struck harder. To me, cymbals don't cut it crossfaded. But the ride voices in the Yamulka module certainly can use some help; layering can give them some punch. I like the crashes the way they are, without further tinkering, but that's one person's opinion. Again, some people crossfade cymbals to get a dual-zone effect. Because, by a happy coincidence, the Yam cymbals get louder naturally near the "bell" area, a V2 programmed as a bell sound will kick in when the stick approaches the wing nut, without any change in velocity, as if a real bell were there. --- In DTXpress@yahoogroups.com, "hairytrigger <artifax@i...>" <artifax@i...> wrote: > Also, don't forget that once you have programmed two voices, you can > use the X-fade function. This changes the voice from v=1 to v=2 > depending on how hard you hit the pad. You can fade a loosey snare to > a real cracking one the harder you smack it!. > Scott > > > --- In DTXpress@yahoogroups.com, Ratzo <ratzo@t...> wrote: > > On Sat, 04 Jan 2003 20:43:28 -0000, you wrote: > > > > >Ok I'm a little confused about the dual voice layer thing. First > > >off, when you have the option of selecting one or two voices, you > > >select v=2 correct? OK I did that and now does this mean I'm > > >editing BOTH voice layers or just ONE voice layer? Basically I'm > > >asking if I have to edit both voices individually? > > > > Yes, they're edited individually. Remember to check the volume and > > pan settings for V-1 and V-2 after you pick the sounds. The volume > > you may want different, but since we're talking about one trigger, > you > > want the pan setting the same. Some of them by default aren't. > Like > > one snare may be set to L-7 and one to C. Make them the same. > > > > > > >Also, what are some cool things you all have done by adding two > > >voice layers? Thanks! > > > > I use it mostly for snares, cymbals and kick. With toms, it's hard > to > > get a good sound because you have to play with the pitch more than > you > > would with the aforementioned. > > > > I like to combine the [s Manycure] with loose sounding snares for a > > good sound. Remember there are the [S] snare sounds and the [s] > snare > > sounds. Combining some of these make for an interesting sound. The > > stick sounds for your snare rim are also good candidates for mixing > > sounds. > > > > I also like combining the attack of the Wudpoint or dry kicks with > the > > unmuffled kick sounds to produce something in between. Remember > that > > by adjusting the volume levels of the two sounds, you can "mix" the
> > sound to your liking. > > > > Here's some of my combos... > > > > V-1 s 120 Manycure > > V-2 S 005 Binky > > > > V-1 s 120 Manycure > > V-2 S 098 Steel65 > > > > V-1 S 037 Beauty > > V-2 S 063 Snare M > > > > V-1 S 006 MapleA50 > > V-2 T 051 Room 6 > > > > V-1 S 075 Amb 02 > > V-2 S 014 Hip Hop > > > > V-1 K 050 BDPalmer > > V-2 K 049 BDevolvr > > > > V-1 K 035 BD Kong1 > > V-2 K 002 2HedMed2 > > > > V-1 K 048 Wudpoint > > V-2 K 004 BD Dry1 > > > > > > > > ____________________________ > > > > Jim