--- In DTXpress@yahoogroups.com, distortion@r... wrote: > > > I downloaded cubase and a few others from limewire, I wasn't about to > > pay $499.00 for something I can get for free, besides, I spent all my > > money on my kit, > > Oh, boo hoo... So, did you steal your sticks and a amp too? I bet you > saved up for the kit too, long hours at work, working for the man.. I > bet your boss gets paid more than you.. how fair is that? I suppose when > (ha, ha.. if..) you ever get famous you will give away all the copies of > your CD too.. cuz I could get it for free anyways? Get real, F-ing bull! > A recording set-up is WAY cheaper than it used to be. My first 4 track > cassette recorder was more than $499, then I needed processing gear and > stuff... > Today, you can pay $19 for Anvil Studio, 8 track of audio plus DX > effects and MIDI sequencing...or how about $49 for Cakewalk Music > Creator. There are plenty of legal and fair ways to record your music, > it's just that you'd reather steal than buy. > > > and for 499 bucks you would think the programmers > > would throw in some bugs so you can't use it for free. > > HA HA HA! Ok, so it's THIER fault.. ok... " Gee officer, if the woman > didn't WANT me to steal her purse, she should have left it at home!" > > > > can't be used from a download, so I bought it. I figure if they bump > > the price up for a product that can be cracked, then the programmers > > made squat and once again the corperate man gets another ferrari, and > > you know it. > > > The price is high because the cost of development and support, plus the > low volume of sales.The price is required to recoup the costs. For > example, a popular game software costs $1 million to produce and market, > they recoup that from sales (obviously) The projected number of sales is > in the 500,000+ area, and the selling price is set at $50, the producer > is up at least $24 million dollars, not figuring in platform licencing > fee costs and bonus income from product tie ins and external licencing > income from the cartoon series, stickers, lunchboxes..etc... . The music > software industry enjoys no such luxury of profit or sales numbers, most > companies are just a release away from bankruptcy, but still have to pay > for coders, support staff, building leases and misc staff, but in your > world I'm sure they are free too. > > Did you know that he programmers get paid when you PURCHASE a product, > and so does the boss with the Ferrari, and the guy at the store, and the > truckdiver that shipped it... so they should, that is the way our great > countires operate! If you don't like that, how 'bout you come work for > me.. I'll put you to task and rent you out for free.. since you believe > work isn't worth paying for.. or how 'bout I buy you a one way ticket to > some far east country to work in some Power Ranger doll factory where > they put chains on the doors so you can't escape (even in case of fire.. > true story) > > Buddy, there are worse corporate crimes in the world than charging a > measly $499 for software we can use to make WAY more money than that > professionally.. and if you are not doing this professioanally, what > would you REALLY need CuBase SX for anyways? So, go back to Newgrounds > or TOTSE where you belong, dude and leave us alone. > > 'People' who TRY and justify piracy make me sick... > I don't have a boss, I have a plumbing company, music is for recreation for me, not professional, probably one reason I don't even know how to use cubase, which is another reason I'm going back to best buy and get digital music for 49 bucks, seems more plumber friendly, at that price I will gladly pay for it. I'm sure glad I tried cubase off the net instead of shelling out the mula. Oh and thanks for the anvil and cakewalk tip, and lastly, I don't have amps and all that, my bose triport headphones do fine, which are paid for, the sticks they threw in after I laid down a grand for the kit. Peace Rob
Message
Re: (slightly OT) Garage Band
2004-01-12 by Rob
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