--- In DigitalBlackandWhiteThePrint@y..., "Martin Wesley" <mwesley250@e...> wrote: <snip> I then printed > out both converted files in PS7 and the PS6 converted file in PS6 giving me > three prints. After letting them season overnight and I took them outside in > open shade to view. They are all identical as far as I can tell. Strange that I'm the only one that can print a difference. A files search on *.ic* should turn them up for Jim. Win98SE.... After doing this I came up with only one instance of "srgb Color Space Profile.icc" dated 4/23/99, in the c:\windows\system\color folder. There was another interesting profile, something like "photoshop 5 defaultscmyk.icc" (also a PS4 defaults) in I think the common files\Adobe subfolder (didn't jot it down). I figured this didn't apply, but I mention it for completeness. Could it select this when PS5 defaults are selected in the color settings in PS7 or 6 and lump the profiles for all the modes together in this one icc file? Could then the srgb component of the "default icc" file differ from the srgb file under the system\color folder? I searched in the registry, I remember the path to the ICM, but just saw numbers, no directory paths or file names. Perhaps I'm not skilled enough to find stuff here, but since I only turned up one srgb icc file, it may be moot. > > As to why we are in sRGB in the first place, this is a carry over from > Paul's start on the RGB separation curves when he was using PS5 I believe. I > have switched to Adobe RGB and while there is a slight difference, the > curves seem to work just fine. This assumes you start working the > image from scratch in one space or the other. If you work it up to print > from one and then try and print it from the other I would expect to see some > differences. Does this mean for already finished images I am pretty much stuck with srgb or will something like a transform curve work? Or just squint a little if the diff is negilible. The only real problem I have with my one image is posterization, I don't mind too much that PS7 makes it darker. Or should Paul redo the curves? I thought the specs on MIS site for PC still said to use srgb. If I'm stuck with srgb, the next time I upgrade my OS or something similar, but keep PS 6, will I have a different srgb file converting my images so all the old ones are no longer valid? If so, it would be wise to convert ALL my images (that show a difference, if I can tell that without printing every one over) now in PS6, and store them up on a bunch of CD's, so that the magic conversion is already done when opened again, so I can use Paul's curves to print in PS7, PS8, etc. Jim H. > > Thanks, > Martin > > > ----- Original Message ----- > From: "Carolyn Frayn" <carolynfrayn@s...> > To: <DigitalBlackandWhiteThePrint@y...> > Sent: Friday, June 28, 2002 11:17 PM > Subject: Re: [Digital BW] Re: ps 6/7 bug:print change confirmed > > > > Hey Tyler, just how many times can one say "in my mind" in one post and > > still be taken seriously? Have to quit writing so late... > > damn. > > Carolyn > > > > > > > > > > Please visit the Group Homepage to check the Files, Bookmarks, Polls and > other resources as they are often being updated. The page is at: > > > > http://groups.yahoo.com/group/DigitalBlackandWhiteThePrint > > > > Please follow these basic guidelines: > > - Include your full name with your message. > > - Include the address of your website, if you have one. > > - As threads develop, trim off excess portions of earlier messages to keep > them short. > > - As the topic of a thread changes remember to change the subject header. > > - Good manners are required at all time. No personal attacks or > "flames." > > - Complete your Yahoo profile. > > - Before posting a question, search the message archives and the various > resources on the homepage. > > > > > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > >
Message
[Digital BW] Re: ps 6/7 bug:print change confirmed
2002-06-29 by jimhayes361
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