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Digital BW, The Print

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Message

[Digital BW] Re: ps 6/7 bug:print change confirmed

2002-06-29 by jimhayes361

--- In DigitalBlackandWhiteThePrint@y..., "Martin Wesley" 
<mwesley250@e...> wrote:
<snip>
 I then 
printed
> out both converted files in PS7 and the PS6 converted file in PS6 
giving me
> three prints. After letting them season overnight and I took them 
outside in
> open shade to view. They are all identical as far as I can tell.

Strange that I'm the only one that can print a difference.

 A files search on *.ic* should turn them up for Jim.

Win98SE....

After doing this I came up with only one instance of "srgb Color Space 
Profile.icc" dated 4/23/99, in the c:\windows\system\color folder.

There was another interesting profile, something like "photoshop 5 
defaultscmyk.icc" (also a PS4 defaults) in I think the common 
files\Adobe subfolder (didn't jot it down). I figured this didn't 
apply, but I mention it for completeness. Could it select this when 
PS5 defaults are selected in the color settings in PS7 or 6 and lump 
the profiles for all the modes together in this one icc file? Could 
then the srgb component of the "default icc" file differ from the srgb 
file under the system\color folder?

I searched in the registry, I remember the path to the ICM, but just 
saw numbers, no directory paths or file names. Perhaps I'm not skilled 
enough to find stuff here, but since I only turned up one srgb icc 
file, it may be moot.


> 
> As to why we are in sRGB in the first place, this is a carry over 
from
> Paul's start on the RGB separation curves when he was using PS5 I 
believe. I
> have switched to Adobe RGB and while there is a slight difference, 
the
> curves seem to work just fine.




  This assumes you start 
working the
> image from scratch in one space or the other. If you work it up to 
print
> from one and then try and print it from the other I would expect to 
see some
> differences.

Does this mean for already finished images I am pretty much stuck with 
srgb or will something like a transform curve work? Or just squint a 
little if the diff is negilible. The only real problem I have with my 
one image is posterization, I don't mind too much that PS7 makes it 
darker. Or should Paul redo the curves? I thought the specs on MIS 
site for PC still said to use srgb.

If I'm stuck with srgb, the next time I upgrade my OS or something 
similar, but keep PS 6, will I have a different srgb file converting 
my images so all the old ones are no longer valid?

If so, it would be wise to convert ALL my images (that show a 
difference, if I can tell that without printing every one over) now in 
PS6, and store them up on a bunch of CD's, so that the magic 
conversion is already done when opened again, so I can use Paul's 
curves to print in PS7, PS8, etc.
Jim H.

 
 
> 
> Thanks,
> Martin
> 
> 
> ----- Original Message -----
> From: "Carolyn Frayn" <carolynfrayn@s...>
> To: <DigitalBlackandWhiteThePrint@y...>
> Sent: Friday, June 28, 2002 11:17 PM
> Subject: Re: [Digital BW] Re: ps 6/7 bug:print change confirmed
> 
> 
> > Hey Tyler,  just how many times can one say "in my mind" in one 
post and
> > still be taken seriously?  Have to quit writing so late...
> > damn.
> > Carolyn
> >
> >
> >
> >
> > Please visit the Group Homepage to check the Files, Bookmarks, 
Polls and
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> >
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> >
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