As far as my workflow, well... thusfar all I do is convert to greyscale and export to Piezo where I select the paper and dpi. I'm already feeling stupid because I'm guessing that is the most elementary way of doing this and there are a ton of other options... I suppose. I just did what Piezo sofware suggested I do with some really excellent color files. In fact, they are extremely well lit and frankly, really excellent files. But to give you an example, one shot literally looks like a guy has stubble on his face because of the soft shadow on the actor's jaw line. There is little to no skin tones. In fact, where in the color file you see pores, in piezo print, it's just "white". I'm very green at this, I admit. And maybe my biggest problem is, I underestimate how much work this is going to take. Where do I go from here? Treadwinkle
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I'll try...
2002-09-01 by treadwinkle
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