--- In DigitalBlackandWhiteThePrint@y..., "Tyler Boley" <tyler@t...> wrote: > Well, I guess it's just the diehards in here on a holiday weekend Tyler, you are right, except of course for the folks in Germany, France, England, Italy and Spain for whom labor day has something to do with May 1st. But I digress and the thread police is breathing down my neck... Because of how PS6 reports those numbers back > through the profile and converted back to grayscale, it's very > accurate. So curve development, which is so important, > simplified dramatically and is very accurate. Makes sense to me. > I prefer to do my edits in grayscale and develop a quad workflow that > converts and separates as accurately as possible. In either this or the RGB workflow where you rely on reading grayscale numbers, be very careful with your gray setup. > One option that hasn't been discussed, have a custom profile made for > you, much cheaper. You will confound the people > doing it for you, and maybe their software as well, but if it works > you're there. I suggested it to Martin earlier in the thread. He figures that at $100 a pop, he could easily spend his money on farming out profiles and have nothing to show for it as hardware goes. And the whole thing is such a moving target anyway. What are we going to be arguing a few months from now - or a year? I say, more time printing less time fiddling. Antonis
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Re: RGB profiling, was Spectrophotometers
2001-09-03 by Antonis Ricos
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