Mark, as I have written here before, I find it far more convenient to do all the work in RGB, then drop to grayscale and print. This works for piezo and for all halftone bw output . I have not used MIS inks and Paul's curves, but if I did, this workflow would fit right in. Depending on the device you may drop to CMYK or other spaces instead of gs. The benefit of this workflow is that you have a master file in RGB and then depending on what paper/ink/printer or other device (LVT, LightJet etc) you use, you just load a gray custom dot gain, convert a copy of the RGB to gs and you are done. This can be a PS action, too. I realize there are other choices people make along the way, so I am not presenting this as the bible of workflows. Just one choice. Keep in mind, that my "day job" is running my retouching/prepress studio, in which several workflows have to be set up and maintained over time for all sorts of different jobs. Best advice: keep a log as detailed as your patience allows! Antonis --- In DigitalBlackandWhiteThePrint@y..., "Mark Tucker" <mark@m...> wrote: I always scan in Gray, and do all the work in that > mode. Then I convert to RGB when I start the toning. I generally > embed the ColorMatchRGB profile when I'm working in RGB; > Gamma 1.8 when I'm still in Gray. Once I get it ready, THEN I > think about how I'm gonna output it: either to the 7000, or to > CMYK for a job, etc. Do you work/think like that? Or do you > scan/burn/everything with an intended use in mind, from the very > start?
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Re: colorspace for quads - workflow
2001-09-13 by Antonis Ricos
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