--- In DigitalBlackandWhiteThePrint@y..., "Martin Wesley" <mwesley250@e...> wrote: Seems so obvious but old > habits die hard. > Martin I think for me, a more apt title to this thread would be "Shooting for Scanning". I notice these big differences more in relation to contrast and tonal range, more than anything else. I was shooting today in this tiny English church; very very dark wood, and no interior lights; only windows. Above where the preacher-guy stands was this gorgeous stained glass, backlit from the sun, window. My first "old" thought was, "OK, I've got to pick one OR the other: the interior wood, or the detail in the glass. If I pick the wood, the glass will be fried". But now, I just shoot two (or three) brackets, with the camera basically in the same place. I scan the base image (the interior of the church), and the scan the thinner neg of the properly exposed stained glass, and then just strip the glass into the church layer. All of a sudden, now, when you work this way, you can have film that renders almost infinite range of zones. Rather than the old way, of having to cut a mask by hand and burn in that stained glass forever. And even then, it never looks really right; always that fogged/burned-in-forever look in the highlights. I do this all the time now with skies: I shoot a frame for the grass/buildings/whatever, and then another frame about a stop or two darker of the sky, and then easily pop them together, as long as the camera's basically in the same place. -MTucker
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[Digital BW] Shooting for Inkjet, er... Scanners
2001-09-21 by Mark Tucker
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