--- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Peter Nelson" <peter@s...> wrote: > --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Austin > Franklin" <darkroom@i...> wrote: > > Hi Anthony, > > > > > > I do understand EXACTLY what you are saying, AND > > > > I simply disagree with it. > > > > > > So how would you reconstruct a continuous, irregular curve of > spectral > > > energy distribution from just three data points? > > > > > > It's possible if the curve is a portion of, say, an ellipse. But > the real > > > world curves aren't, so you cannot reconstruct them from three > > > data points. > > > And because of this, you cannot use RGB values to reconstruct the > > > information you would need to accurate simulate the spectral > > > response of any > > > arbitrary monochrome or RGB sensor or film. The required > information just > > > isn't there, period. > > > > I understand that is what you are saying, and again, I simply > disagree. I > > don't know what it is that is missing in yours and or my > understanding, but > > I simply don't see that it can't be done. I have all the > information I > > need, the frequency and the intensity. Both the color and B&W films > > response is deterministic to the frequency and intensity...so I > believe I > > have the information necessary to map one to the other. The > converse is, of > > course, not true, you can't go from B&W to color. > > I agree with Austin. Tell us precisely what information is > missing. Don't speak vaguely about the "curves" because we know what > the response curve is of the color dyes used in the film. So we > know exactly how much to compensate the density by for any color. > Or put another way: because we know the shape of the film's response > curves there is only one unique point on the spectrum that will > produce a given density in all three dyes. So what's missing? I suppose this is totally beaten to death, but... The part I think you are missing is that given a particular triplet of RGB densities you are NOT trying to go back to a "unique point on the spectrum". The light in a real scene that exposed that point in the film is NOT one unique frequency. Every single point is composed of the entire visible spectrum. You'll have an amplitude (probably different) for every single frequency. The three density numbers can't possibly tell what all the amplitudes of all the frequencies are. Sure it tells you a fair amount about the general shape, and it's close enough for the human color perception. But B&W film with a colored filter can be much more selective about what frequencies to be sensitve to and what ones not to be. How dark each piece of file gets is based on integrating over the entire visible spectrum of the energy * filter * film sensitivity. One RGB triplett just doesn't have enough information to do that integration. For the same RGB values you can and mostly will have different overall spectra and if you had taken the image with B&W and filter you could very likely have differentiation in B&W that was lost if you went via RGB. Roy > > You say that other people here understand you, but I don't see them > jumping in to clarify what you're saying.
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Re: [Digital BW] Digital, film, scanning comparisons
2003-05-28 by Roy Harrington
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