--- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Antonis Ricos" <antonisphoto@y...> wrote: > Paul, > > everything you say regarding the effect of the high bits on the actual image > are undisputable, and certainly something that all bw printmakers should be > aware of (much more so than color where you can hide behind 3x or 4x the > digital information). > > The thing with OPM is that it was built on (or came from) a 16bit engine, with > 8bit support only added very recently. Any decent driver needs to work in 16 > bits internally anyway to avoid quantization errors. However, there may be > weaknesses in the 8-to16 bit internal conversion with OPM, that make it a > "safer bet" to give it a 16 bit file. The latter bypasses an extra step in the driver > and takes out some variables (that only Joe would know to tell you about). 8 bit to 16 bit conversion is so straightforward it's hard to imagine why it would be better to do it before sending data to OPM. The only possibility I can think of is doing some of the processing in 8 bit before converting to 16. The conversion should be the very first thing that happens in the driver. (At least that's what I do in my code). Roy > > I personally haven't seen a good reason to bumb up the file to 16 bits or to > even hit 720 dpi unless the initial res is too close to 360 or the file has a lot of > sharp diagonals etc. But if I ran into any questionable output, those would be > the first things I would try. > > In short, I just wanted to point out that the issue of 8 vs 16bits in this scase is > solely for the purpose of helping out the driver and has nothing to do with our > usual concerns of preserving the gray steps in a monochrome image file. > > Antonis > > > > > > > > --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Paul Roark" > <paul.roark@v...> wrote: > > > > >... at Bowhaus (the guy behind OPM/IJC) he > > >would work on the photo in 8-bit, and only convert it back > > >into 16-bit for the actual printing. ... > > > > This must be the reflection of a strange driver/RIP. It makes no sense to > > me otherwise. > > > > Once you convert to 8 bit you've lost the additional information/grayscale > > steps 16 bit can hold. Conversion back to 16 bits from 8 bits does not > > restore those lost steps; it does not add information. You have the same > > number of grayscale steps you had in the 8 bit image, but with a file that > > is twice as big. Why would one do this? > > > > I agree that 8 bits is all that is needed for a fine B&W print, but it is in > > the manipulation stage where there is a major loss of information. When > you > > apply curves, etc., you lose grayscale steps. The purpose for keeping the > > file in 16 bit as long as possible is usually to have enough extra > > steps/information so that when you're done you have at least close to the > > 256 gray levels that 8 bits can hold. > > > > If you drop much below 256 levels, the quality of the image may suffer. > > Take a look at a print of the 100-step test file. You can clearly see those > > steps. That means that 100 levels is not sufficient for a very fine grain, > > clear sky. (Grain will help to mask this problem if it surfaces -- but that > > is not a very attractive remedy.) > > > > Paul > > http://www.PaulRoark.com
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Re: Working in 8 bit then converting to 16 bit??
2003-06-07 by Roy Harrington
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