--- In DigitalBlackandWhiteThePrint@yahoogroups.com, Alessandro Pardi <alessandro.pardi@i...> wrote: > Hi Nick, > > I'm glad you're having a good time around here, this place is really a gold > mine... > Two hours of work from scan to final image ain't bad (especially if spotting is included), but what I'd like to know is how you manage dodge/burn *evenly* large areas like skies. Maybe using a pen and tablet rather than a mouse helps? Ah, now there's a question. When I started photoshop I was using dodge and burn at 5-8% at full size brush. Sometimes it worked just fine, other times, of course, unsurprisingly, I would get some pretty crappy results. I've gotten much better at it, even in the last month, but now I have this other no doubt eccentric technique I sometimes use for darkening the skies - which is lassoing areas with the maximum pixel size (250) feathering, following cloud lines, etc, and darkening the sections of sky down incremental stage by incremental stage. The most useful thing I've learned recently, however, is so bloody obvious, I wish I'd figured this out earlier - you know when you have a bit of sky that looks fine and smooth on the monitor, and then you do a print and only now do you see some really clunky tonal transitions? And you look at the monitor and the transition is so damned subtle you can barely see it there? Well, it certainly helps to wait until it's dark and switching all the lights off so there's no ambient light spilling on the screen. But now, I apply a curves layer and darken the image massively just for purposes of being able to better see the clunky tonal transitions that were almost impossible to see at the normal viewing. I then smooth out the clunky bits with some extremly gentle dodging and burning, and then, the transitions now smooth, I stick the dark curves layer in the trash, its job done. Duh, how bloody obvious was that. Took two years of working in photoshop to figure out that one. There's still a bunch of my photos I need to go back and do that to. Tra la la.... Nick ..
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Re: [Digital BW] levels and grain
2003-06-10 by nick90290
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