Ah, great. That explains it. I thought I was supposed to save a curve file, not an image file in raw mode. Works fine in PS6. Dense but persistent is my motto, david --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Roger L Sopher" <rlsopher@c...> wrote: > Hi David, > > I don't know about the differences between PS6 and PS7. Yes, I did mean > Photoshop - another senile moment I fear.... > > All of the following is for PS7 but give it a whirl in 6. > > Ok, After you open the image you go to the toolbar, image, adjustments, > curves. Load the toner-curve.acv and click on Ok. Go back to the toolbar, > file, save as, rename the the file to toner-curve and select raw as the file > type, save - a new box will come up in which you can choose the bit order. > Choose IBM and click OK. It may bitch at you that some data can not be > saved, etc, ignore it and click on OK. That should produce the > toner-curve.raw file for you. > > Roger
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Re: [Digital BW] QTR - grayscale ramp scrambled w/Ultratone curves
2003-11-14 by David Wroblewski
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