It's called quatization noise. There is extensive literature in the digital signal processing, image processing, SAR processing, Tomographic processing, etc. discussing this issue. In order to maintain a full 8 bits accuracy one must allow additional bits in the processing else the quantization noise will impact the final signal to noise ration. It's in the math - has nothing to do with the image. Once you have your final image an 8 bit image is sufficient since that is probably the limit of the eye. Truman Martin Wesley wrote: > > > * -----Original Message----- > * From: Tom Baker [mailto:tbaker1328@...] > * Sent: Saturday, November 29, 2003 9:28 AM > * To: DigitalBlackandWhiteThePrint@yahoogroups.com > * Subject: RE: [Digital BW] 16 bit printing > * > * > * Martin - > * > * I know all of that. But, it 'feels' like something is going > * on in the end-to-end process that seems to fly in the face of > * the numbers/theories. In the end we may not need 16 bit > * throughout the process to get max print quality. Or, at > * least, not have to work in 16 bit all of the time. Maybe > * there are improvements in the 8bit processing that the image > * processors do. > > Tom, > > I agree. I think 8-bit is probably plenty as long as you can preserve the > image data during adjustments. I don't think the problem can be addressed > with better 8-bit software though. The problem is the limitation of the > math. If you change the gamma of an image from 1 to say 2 the only way you > can do this if all 256 shades are in use is to reassign pixels to values > already in use and leave adjacent values empty with no pixels assigned to > them. The number of shades of gray then is reduced from 256. I don't > see any > way around this. > * > * If it is, in fact, true that the print engines all work in 8 > * bit, then: 1.) maybe we can drop back to 8 bit sooner in the > * workflow without degradation, or 2.) what kind of quality > * increase could we see if the print engines were 16 bit. > > In answer to 1.) use Photoshop CS, do all your work in 8-bit on layers and > at the end apply the layers to the original 16-bit file. The end result > will be a image that has negligible degradation whether you choose to save > the end product in 8 or 16-bit mode. You can even save the layer set > without > the image for future revision of your adjustments. > > As far as 2.) goes I don't think you would see much if any improvement > with > a 16-bit printer. I suspect that our ability to differentiate shades > of gray > may be lower than what you can achieve in 8-bit. If you wanted to increase > the bit depth of a print engine I think you would only need to go up > to 10 > or 12-bit. The highest value I have ever seen published for human > perception > of shades of gray was in the 900 to 1025 step range and I am skeptical of > that. So beyond 10-bit differences would definitely not be discernable to > the human eye. > > Martin > * > * > * > * Martin Wesley <mwesley250@...> wrote: > * > * > * * -----Original Message----- > * * From: Tom Baker [mailto:tbaker1328@...] > * * Sent: Friday, November 28, 2003 9:46 PM > * * To: DigitalBlackandWhiteThePrint@yahoogroups.com > * * Subject: Re: [Digital BW] 16 bit printing > * * > * * > * * Paul - > * * > * * What would be the result if you had started with a 16bit > * * image, done all of your work, including the curves > * * application, then converted to 8bit just before printing? > * * Similarly, what happens if you apply the curve before > * * converting to 16 bit in your most recent scenario? The > * * reason I ask is that I'm still wondering if, when, and how it > * * makes a difference if you print an 8 or 16bit gray file. > * * I've printed some 8bit files that look just fine. But, that > * * seems illogical. > * * > * Tom, > * > * I'll put my 2 cents in here if you don't mind. For the most > * part you can make great prints working and printing in 8-bit > * mode. If you couldn't then we would not have gotten as far > * with this as we have. > * > * However, it is desirable to do everything in a higher bit > * mode. As you adjust an image you can start to chop up the > * data in 8-bit to the extent that not all of the 256 shades of > * gray are used and your histogram appears "combed" and/or > * fuzzy. You can actually have quite a lot of this and still > * get a good print but you frequently wind up with problems of > * posterization and tonal flat spots in areas like skin or > * skies. In 16-bit with 65,536 shades of gray you can lose > * thousands of shades and it will never be visible in the print. > * > * Many people have always worked their prints from beginning to > * end in 16-bit mode but for the majority the lack of layers > * and other tools in 16-bit mode was not acceptable and we > * dropped down to 8-bit after making some initial adjustments. > * > * The great thing about Photoshop CS is that you now have all > * of the tools and layers available in 16-bit that you had in > * 8-bit. The bad news is that the working file sizes get really > * out of hand as you start adding layers in 16-bit mode. > * However, the good news is that you can save an initial 16-bit > * version of your file and then an 8-bit version. Work out all > * of your layers and adjustments in the 8-bit file. When you > * are done put all the layers in a layer folder, open up the > * 16-bit version of the image you saved, drag the layer folder > * from the 8-bit to the 16-bit image and presto you have a > * 16-bit file that is identical to what you would have had if > * you had done all the work in 16-bit. Very cool! > * > * In PS7 and earlier if you did all of your adjustments in > * 16-bit and then converted to 8-bit before applying the RGB > * separation curves you would "damage" the image data when the > * curves were applied. Might or might not effect image quality > * depending upon the image. Same thing if you applied the > * curves to an 8-bit file prior to converting to 16-bit. Once > * the damage has been done in 8-bit converting to 16-bit does not help. > * > * If you were not using RGB separation curves, then converting > * from 16-bit to 8-bit prior to printing would not cause you > * any problems. However, there is no reason to convert a 16-bit > * file to 8-bit prior to applying the curve or prior to > * printing. Just print directly from 16-bit. > * > * Martin Wesley > * http://www.carolyn.cc/Guests/MartinWesley/pages/MW_01.html > * http://www.borderless-photos.de/guests.html > * > * > * > * Yahoo! Groups Sponsor > * Please visit the Group Homepage to check the Files, > * Bookmarks, Polls and other resources as they are often being > * updated. 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Message
Re: [Digital BW] 16 bit printing
2003-11-29 by Truman Prevatt
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