Very informative post, thank you. But basically, no easy way right? 1. Use a polariser 2. Use hue/sat / whatever conversion methods appropriate to get dark skies without posterisation 3. Darker (is PAINT) manually to darken Right? Pretty much what I've been doing, but its so da*n slow and I'm naff at it! Oh well, practive makes and all that.... Steve --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Anthony G. Atkielski" <anthony@a...> wrote: > scrber writes: > > > After 2-3 years of digital darkrooming and B&W printing I am still > > not happy with my methods to darken blue skies. > > Take a snapshot, adjust curves to make the sky as dark as you require, > take another snapshot, switch back to the first snapshot, then use the > history brush or equivalent tool to brush the darkened sky back in. > This has to be done by hand, unless the transition line between sky and > the rest of the image is smooth and regular enough to allow you to apply > a mask. > > > I am familiar with the red filter / polariser filters on film > > capture, but my efforts to successfully replicate this digitally > > have never been particularly fruitful. > > It cannot be replicated digitally, because the necessary information is > missing from the RGB image. You need to use filters at the time of > image capture. Red filters can be partially simulated, although it may > produce noise or posterization. Polarization can only be simulated by > modifying the image pixel-by-pixel. > > > I have tried many channel mixer, hue/sat methods to convert > > my digital colour images to B&W but all result in some sort > > of posterisation or noise in the sky. I cannot get a smooth > > dark sky. > > If the image has had less then 16 bits per channel at any time, you may > see posterization if you make large modifications to the image. This > cannot be avoided. You need adequate bit depth to avoid posterization. > > > Selective darkening also is very difficult if you are > > really trying to go dark, the halos/ edges are almost > > impossible to avoid. > > Nevertheless, that's the way it is done. Sometimes, if there is a sharp > color or luminosity difference demarcating the transition to sky, you > can use other tools to speed up the process, but it's still mostly long > work by hand if you want the best results. > > > Even after running neat image or selective bluring to remove sky > > noise I end up with clear banding in the sky as it gets darker. > > You may have to manually smear and clone to reduce banding. It will be > hard to hide completely. > > > Anyone want to share how you get those really dark / black skies > > with me, any real way of doing this from a digital colour file? > > Image files don't contain enough information for many types of > filtering. The best way is to use something like a polarizing filter at > the moment of capture. If you are lucky, there may be shortcuts for a > given image, but very often it is a lot of hard work. > > > I know this is slightly of topic but most of the 'retouching' or > > editing forums are populated by colour gurus, this is really the > > knowledge base for B&W. > > The principles are the same for both B&W and color, except that > obviously any manipulations based on color are impossible in B&W (as > opposed to merely difficult and often unsatisfactory in color), and > there may be more of a tendency to posterization in B&W because you have > only one channel instead of three (but if you work with 16-bit channels > and the original image is clean, this should not be a problem). > Isolating the sky with shortcuts is far harder in B&W, since intensity > is the only possible clue for transitions, and sometimes not even that.
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Re: Darkening Skies digitally - how??
2003-12-13 by scrber
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