scrber writes: > Very informative post, thank you. > But basically, no easy way right? No easy way that I know of. Basically, anything that requires human intelligence, such as recognizing pimples on a face or selectively correcting for color balance errors in mixed lighting, is going to require a lot of hand work. The only things that can be automated to any extent are those that can be done on the basis of pixel colors alone. In digital retouching, there aren't that many things that can be automated. Even sky modifications, as simple as they might seem from a human standpoint, are often impossible to automate to any extent. > 1. Use a polariser Yes. > 2. Use hue/sat / whatever conversion methods appropriate to get dark > skies without posterisation Yes, although 8-bit data may posterize if you have to make a sharp change. No way to avoid that. > 3. Darker (is PAINT) manually to darken Yes. And posterization may still be a problem for 8-bit data. > Right? Pretty much what I've been doing, but its so da*n slow and > I'm naff at it! You get faster in time, but it is never quick and easy. I spend a lot of time on night shots, for example, because varied light sources always mess up the color balance, and because sharp contrasts make some sort of adjustment to recover detail in highlights and shadows necessary. Both of these always involve lots and lots of time spent brushing over the image by hand. The results can be pretty impressive. It's best to have a deep, high-resolution image to work with. That means a deep scan (10 bits, 12 bits, or however many you can get) at high resolution, or a digicam image with the same characteristics. It's extremely difficult and often disappointing to try to adjust 8-bit data, and low resolution also can turn an image to mud if you have to retouch anything. One of the things I like about shooting Portra 400BW is its range; the film is low contrast, but for night shots that is an advantage. See http://www.mxsmanic.com/stairs.jpg This image had a _lot_ more contrast originally, with nearly blocked shadows and seemingly blown highlights. But a deep scan revealed lots of detail in the shadows and highlights, and a lot of burning and dodging in the digital realm reduced the contrast and restored good detail from corner to corner. Shadows on the dark surface of the water were preserved by the film, as were details in the bright spot on the wall near the lamppost. This image was a similar case http://www.mxsmanic.com/artists.jpg The original was a lot more contrasty. But the film had actually recorded a lot of shadow and highlight detail, even though it wasn't initially obvious. Extensive dodging and burning brought out this detail, so that virtually no part of the image has that ugly featureless black or white look of an image with blown highlights and shadows. Color and slide film are much more difficult. For example: http://www.atkielski.com/Wallpapers/display.php?picfile=PlaceVendome&picwidth=800&picheight=600 This image was dramatically retouched. The colors were all over the place in the original, and the contrasts were frightening. I must have spent an hour or more trying to get this one to look okay. The result still isn't ideal, but it looks a thousand times better than the original, believe me! At least the final version kinda sorta resembles what I actually saw in person. One of the nice things about B&W is that you don't have to worry about color balance. -- AA
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Re: [Digital BW] Re: Darkening Skies digitally - how??
2003-12-13 by Anthony G. Atkielski
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