Paul My answer was based on simple maths as you say defined by the parameters of a gamma = 2.2 space such as Gray Gamma 2.2 or even SRGB. If the monitor and printer are properly calibrated this mid point should print with a density of 0.61 and match the screen. Whether people, when looking at the scale, would agree that 50% at D = 0.61 or a block of pixels with normalised vales of 0.5 displayed on a Gray Gamma 2.2 screen are fair descriptions of "middle grey" is entirely different question. Ansel defined mid grey at 18% reflectance, decided which part of the scene he wanted to have 18% reflectance in the final print and then let all the other parts fall where they lay. I haven't been through it yet but it is interesting to note on Norman Koren's site (again): http://www.normankoren.com/zonesystem.html "The charts below are derived from an equation intended to make zone 5 on a properly calibrated monitor appear as subjective middle gray about 21% of the maximum screen brightness level, similar to middle gray on a print (18% reflectance referenced to 90% white). I include the equation in a box near the end." When you pull up a step wedge on screen and run the cursor over it examining the luminance levels you might show D = 61 on screen. But when it comes to printing the Epson driver (without benefit of colorsync) performs a tonal compression. If your curve shifts 50% = 0.61 so that it prints fine, I am not sure that a displayed and curve adjusted 50% step is still at pixel value 0.5. (But in my proposed methodology where I have access to the inside of the RIP I could be assured that norm PV = 0.5 prints at 0.61 because any and all tonal adjustments are in my single PS curve.) Steve > From: Paul Roark <paul.roark@...> > > So, the question is, empirically, what midtone 50% print density best > matches the monitor. > > Your numbers, below, suggest that by at least some theory my current target > of 0.61 might be "correct." I also have a theory as to why it is "correct," > but I also have a theory that suggests it is too light. Frankly, I based my > 0.61 standard on an empirical averaging of my and others' Piezo outputs some > years ago, where consistency with old files was the main concern. > Currently, however, I'd say most seem to think that the 0.61 50% target is > too light. I assume these people are basically saying that the prints are > "lighter" appearing than their monitors. As such they need to go through > some cumbersome process to match the two. If that matching were better > built into the target, it might make life easier for many. > > (Although I was once a math major, my experience has convinced me that > surveys and other empirical studies result in the best models.) > > Paul > www.PaulRoark.com > >
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Re: [Digital BW] Tonal range and linearization
2004-12-03 by Steve Kale
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