Steve, thanks! That gets me most of the way. --- In DigitalBlackandWhiteThePrint@yahoogroups.com, Steve Kale <stevekale@b...> wrote: > Lab is normally a three channel space: L (luminance), a and b. Roy has > stripped off the a and b. > > With QTR we linearize L values ie we linearize luminance. Linearize means > you want a nice straight line, ie uniform changes, in L value from dMin to > dMax. If you have uniform change then you "have good separation" of shades > or grey. Since we are most concerned with luminance (shades of light > intensity) in B&W and not hue we are focused on L in the Lab space. (Gray > gamma is RGB but with R=G=B and so one channel.) We do not need to focus on > a and b at the edit stage. So nice to have a Lab space without the two > empty channels taking up disk space and memory. So same as using Lab but > smaller files. > > > > From: Djon <westsidemaurice@y...> > > Reply-To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > > Date: Fri, 28 Jan 2005 12:33:41 -0000 > > To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > > Subject: [Digital BW] Re: Gray Lab Working Space and Printing with Perceptual > > > > > > > > Roy, I'm having a ball with QTRgui ...BUT... > > > > Please explain in simple terms (I'm simple) the meaning and advantage > > of a "pure gray lab working space" > > > > The beauty of QTRgui seems it's unique ability to let us step away > > from jargon-ridden methodologies, eliminating the necessity for > > profiles... > > > > > >> I have a new download of a pure gray lab working space and printing > >> profiles that take advantage of the color management system. So there > >> are icc profiles for printing with QTR that do "perceptual intent" > > conversion > >> of your grayscale images.
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[Digital BW] Re: Gray Lab Working Space and Printing with Perceptual
2005-01-28 by Djon
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