Sarah Thanks. I guess I get the notion of, say, 50% red, 25% blue, 25% green. The luminance stays the same and we are choosing the weighting of RGB. But what about a channel value greater than a 100% or negative channel values? Steve > From: jessupsa <sjessup@...> > Reply-To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > Date: Thu, 17 Feb 2005 17:25:21 -0000 > To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > Subject: [Digital BW] Re: Understanding channel mixer > > > > Steve, > The sum of rgb adding to 100% just preserves the luminence of the orignal. You > don't > have to stick with that if you like the effects of another sum. Red skies can > get torn > up as you're only using 30% or so of the info that is recorded in the red > pixels. It > often helps to add some additional info, such as from the L channel to your > red using > channels as layers for a smoother outcome. > The constant slider is described by Adobe thus: "Drag the slider or enter a > value for > the Constant option. This option adjusts the grayscale value of the output > channel. > Negative values add more black, and positive values add more white. A -200% > value > makes the output channel completely black, and a +200% value makes the output > channel completely white. " > Sarah >
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Re: [Digital BW] Re: Understanding channel mixer
2005-02-17 by Steve Kale
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