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Digital BW, The Print

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Re: [Digital BW] Re: Quadtone RIP Faded print

2005-03-25 by B. Ellis

Thanks, I'll try that.

----- Original Message ----- 
From: "Steve Kale" <stevekale@...>
To: <DigitalBlackandWhiteThePrint@yahoogroups.com>
Sent: Thursday, March 24, 2005 12:24 PM
Subject: Re: [Digital BW] Re: Quadtone RIP Faded print



You should be doing it yourself if you are on a PC.  A while back we had a
big debate about the fact that our workspace (then typically Gray Gamma 2.2)
looks nothing like our print space (a linear transition in Lab's L value -
luminosity/density - from paper white to a weak ink black, particularly with
matte paper) and not a good methodology for making the transition - the
typical workflow was "same as source".  Roy came up with a way to automate
the transition using the perceptual intent colour engine.  With a Mac you
can print using QTR driver straight from PS and ask PS to do the conversion
from workspace to printspace on the fly - just as you do for colour work.
With the PC version this has to be done manually.  So when you get your
image looking good, save it as your master, convert to the print space (QTR
matte or photo), turn on the soft proofing (as I have described about 6
times in the last 24 hours ;-)  ) and adjust with a print contrast curve to
your liking, do your print sharpening and then save as a print version.
From QTRGui open this image and print it.

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