Then if you want you can use Eye One Match to scan the step wedges and generate an ICC profile for hue soft proofing - if you have to soft proof hue further. > From: Phil Rose <pjrose@...> > Reply-To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > Date: Sun, 03 Apr 2005 04:30:54 -0000 > To: <DigitalBlackandWhiteThePrint@yahoogroups.com> > Subject: [Digital BW] Re: Problems with QTR > > > > --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Steve" > <blizzie12@y...> wrote: >> >> Gee, Diane, there has to be an easier way. >>> > > Gee, Steve, surely you don't really think that printing six grayscale > wedge strips on a _single_ sheet of paper is too difficult and or > wasteful of paper/ink? > > That will give you 10 or 12 strips printed on just two sheets > --showing the tones from warmest to coolest in combinations such as: > 100/0, 95/5, 90/10...10/90, 5/95, 100/0. Well, I'm sure you get the > picture. It might take you all of one hour to do the lot of them; then > you simply use the curves (combination) that best suits your taste. > That's far better, IMHO, than trying to simulate the paper tones on > your monitor. Yes, you will need to do this same procedure for each > paper/ink combination of interest. Not a big deal. > > Phil
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Re: [Digital BW] Re: Problems with QTR
2005-04-03 by Steve Kale
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