There are three issue involved. They are sensor sensitivity, noise floor and dynamic range. If the sensor is not very sensitive you don't need much dynamic range since the peak power to noise floor is not very great. Where dynamic range becomes an issue is in a low noise sensitive sensor. In this case the dynamic range requirement is determined by the minimal signal detectable (sensitivity) vs. the highest signal you need to detect. If you assume the mininal detectable signal is right at the noise floor of the sensor the the dynamic range can be estimated by 6*(n-2) + 4.8 or 6*(n-1) depending on the "type" of dynamic range you are interested in, where n is the number of bits. In any digital system you need extra bits for the very simple reason - the numbers above are best case. In general two bits are waisted - under exposure. Most people don't meter to the peak signal value in the scene - rather to some average over the scene or the average in a "spot." BTW the zone system is a wonder method developed to get the maximum dynamic range out of a sensor or film, since it starts and the peak signal power -places that and works down from there. How many bits are necessary for optimal quality - I venture to say 14 to 16 especially if integer arithmetic is used in any point of the processing. When digital music was first being developed, many people though that since the ear could not discern past 8 bits on a simple tone test that 8 bits was sufficient. However, for a complex piece of music just about anyone can tell the difference between a 14 or 16 bit ADC and an 8 bit ADC. I suspect the same is ture for a complex scene. Truman Jeff Medkeff wrote: >Roy Harrington wrote: > > > > > >>Basically you increase the sensor dynamic range by either: reducing the noise >>at the low end and/or increasing the clip point at the high end. The bits of >>the A/D have to fine enough to take advantage of the reduced noise at the >>low end and coarse enough to not get clipped at the high end. >> >> > >It sounds to me as though we are approaching this from two different >perspectives. When you say the bits have to be coarse enough to take >advantage of reduced noise, and fine enough not to clip, it sounds to me >as though you are saying something about the digital sampling of the >signal being read off the sensor. And if I understand correctly you are >dead right - there is no point to making the luminous flux density delta >per ADU so coarse that the 100 (or whatever) highest ADU values all clip >to white. Not only do you throw away values, but you also increase the >chances of posterization in the resulting digital image. > > > -- "If you want to make an apple pie from scratch, you must first create the universe." - Carl Sagan
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Re: [Digital BW] Artifacts with Digital images
2005-07-04 by Truman Prevatt
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