Ben, So, is it working for you now? Once you get the hang of it, it's easy. Most of the work is getting the masks the way you want them to separate the tones. Obviously with this method the split toning it's more than just having the highlights one tone and the shadows another. You can define the tones in the places you want them. That said, I've found that subtlety makes the split toning work best. In a B&W, an obvious difference of tones can look odd. I don't want the viewer to be hit in the face with what might look like a gimmick. Getting a reaction in the viewer of coolness or warmth without the viewer really being aware that there are different tones would be ideal. > ... Is there a way to apply one curve (tone) to, say, > the middle-to-highlights, and a different one to the shadows -- and if > so, can the crossover be made gradual? ... I tried to make most of the UT7 and UT2 curves such that this would be easy to do right on the curves. Just look at where the points are for the different toned curves. For example, if you want cool highlights on the neutral or warm tone curves, just look at the coordinates of the R & G curves for the 25%/191 point on the cool curve, pull up the neutral or warm curve, and change the 25%/191 coordinates to what the cool curve had. Save the curve under a new name. The shadows can get tricky if you try to inter-mix the coordinates from different curves. So, I'd leave the 100% to 75% (0 - 63) points of any one curve pretty much as is. You can make some off-setting, up & down moves of the R & G curve points there, but posterization is more likely in that part of the curve. Have fun. Paul www.PaulRoark.com
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RE: [Digital BW] Split toning procedure (was Newbie question - what is duotone?)
2005-07-31 by Paul Roark
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