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Digital BW, The Print

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Re: [Digital BW] OT-Edge Burining Techniques

2002-01-13 by JackG

Hello to all,

Antonis, you are correct, the burn and dodge tools are a joke.

This last string has certainly had great tips on getting it done using other
methods.

In case anyone is interested this is the photoshop list:

photoshop@...

Regards,

John in OKC


----- Original Message -----
From: "antonisphoto" <antonisphoto@...>
To: <DigitalBlackandWhiteThePrint@yahoogroups.com>
Sent: Saturday, January 12, 2002 11:16 PM
Subject: Re: [Digital BW] OT-Edge Burining Techniques


| --- In DigitalBlackandWhiteThePrint@y..., "Michael Kravit"
| <michael.kravit@w...> wrote:
| > Jerry,
| >
| > Ah, so that has been my problem....I had no idea that you could feather
a
| feather. That will really spread out the edge. The problem I was haveing
was I
| would feather 250 and it always looked too severe.
|
| Mike,
|
| the easiest way to do the "feather" is to make a selection with whatever
rough
| guess of a feather - then hit quick mask and Gaussian Blur to your heart's
| content. You can preview what you are doing too. Of course you can do
other
| edits too that way - and this is good to know even if you are already on a
layer
| with a mask on.
| As for burning and dodging in general, all the methods suggested here
(leyer
| calculations and  curves with masks) are good - except the stupid
burn/dodge
| tool (sorry Mark, I am venting this against Photoshop, nothing personal).
You
| can never have fine control over what it does - it's  there for a quick
fix, not for
| final production.
|
| And as for a PS tip section here - unless it was specific to bw, forget
it - it
| would be the bottomless pit. There are other groups, better suited  for
that,
| IMO.
|
| Antonis

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