Hi Sergei, I'm not positive exactly what you mean. Certainly you can put whatever you want in the 3 curves and blend them. But the real strength of the blending is that the 3 curves normally are all viable curves on their own i.e. all go from dMin to dMax. They don't have to be neutral gray of course but in order to get the benefiit of consistent luminosity you should be starting with consistent curves. The Photoshop quadtones are totally independent mixing of inks. The QTR blending forces a total of 100% at all parts of the curve thus keeping the consistent luminosity. Roy --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Sergei Antonov" <antonovsergei@...> wrote: > > Roy, > > I just looked to GUI, it is much closer to my understanding of > what "ink mixer" should be. > What if I will have curves for 3 separate inks, or inks subsets, not > neutral grays, all curves linearized, and then mix them using new > GTRgui. Will this print be something like the screen image I would get > from guadtone dialog in Photoshop? I understand that your GUI is > simpler than direct manupulation of ink curves in Photoshop duotone > dialog, but do you envision this use of QTR 2.5? > > > Thanks, > Sergei > > --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Roy Harrington" > <roy@> wrote: > > > > > > > > Check out the new release. > > > > See: http://www.quadtonerip.com > > > > Roy Harrington > > >
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Re: New Release of QTR for both Mac & PC -- 2.5.0 Epson 3800 & Split-tone sliders
2007-02-09 by Roy Harrington
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