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Digital BW, The Print

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RE: [Digital BW] Printing for different viewing light levels

2007-08-09 by Eric Neilsen

Have you taken a light meter with you to the camera club and measured the
light? I presume that they know what one is right? And that it would be a
great idea to standardize the viewing conditions so that members can print
to that standard. Or short of that you can attach a "conditions for proper
viewing" sheet to your prints. Some one needs to be proactive in that
situation. I gave a presentation to a local camera some time back. I was
running late and could not make it back to my studio due to traffic to get
my prints and make the  meeting on time. I was also planning on a digital
slide show. They did not have a calibrated set up. Camera clubs can talk
photography all day and night but unless they provide a good environment to
view real work, what does it really matter? 

 

If you participate in a club, it would only help every one to use a known
standard light set up. 

 

 

 

Eric Neilsen Photography

4101 Commerce Street

Suite 9

Dallas, TX 75226

http://e.neilsen.home.att.net

http://ericneilsenphotography.com

Skype ejprinter

  _____  

From: DigitalBlackandWhiteThePrint@yahoogroups.com
[mailto:DigitalBlackandWhiteThePrint@yahoogroups.com] On Behalf Of
john794552
Sent: Thursday, August 09, 2007 2:50 AM
To: DigitalBlackandWhiteThePrint@yahoogroups.com
Subject: [Digital BW] Printing for different viewing light levels

 

On Windows XP and using CS3, I print toned monochromes on an Epson 
2400. Both monitor and printer/paper combination are calibrated. I use 
an LCD monitor, and the printer output when viewed under a bright 
white bulb corresponds well to the appearance on the monitor. However 
in lower viewing light levels as, say, a camera club venue, shadow 
details are more difficult to discern. This more of a problem with 
images that are printed more darkly, which, in my case, is quite a 
high proportion.
I have tried applying a brightening levels adjustment, but, having 
worked hard to produce subtle shadow detail, I feel this is a very 
blunt tool for solving my problem.
Have others experienced this problem? If so, how have you approached 
the problem?
Many thanks
John

 



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