Denis, For the price of alien skin's exposure 2, one could buy the whole suite of imagenomic suite. IMHO, I think a much better deal but not having played with it I can't say for sure. Eric Neilsen Photo 4101 Commerce Street, Suite 9 Dallas, TX 75226 214 827-8301 http://ericneilsenphotography.com SKype ejprinter _____ From: DigitalBlackandWhiteThePrint@yahoogroups.com [mailto:DigitalBlackandWhiteThePrint@yahoogroups.com] On Behalf Of the_des_bois Sent: Monday, October 22, 2007 9:35 AM To: DigitalBlackandWhiteThePrint@yahoogroups.com Subject: [Digital BW] Re: Creating grain I would take a look at http://www.alienski <http://www.alienskin.com/exposure/> n.com/exposure/ I have this and it simulates most of the BW films of the past. You can even control grain size and distribution in high/mid/low zones. Denis --- In DigitalBlackandWhit <mailto:DigitalBlackandWhiteThePrint%40yahoogroups.com> eThePrint@yahoogroups.com, "pglombick" <glombick@...> wrote: > > I am trying a new direction in my photography and am wondering what > some of the better ways of creating digital "grain" are. > > Here are my sepcifics: > > shooting with D200, ususally ISO 100 or 200, mostly landscapes and urban > PS CS2 > R2400 (K3, papers: VFA and Museo PR), R2200 (K7, Hahnemuehle Museum > Etching) > > I used to shoot Iflord Delta 3200 a few years ago when I was using an > FM2 or a FM3a and liked the results. I have tried using the "add noise" > function in PS but am rather confused as to the differences between > normal and Gaussian and was unable to produce something I liked. I also > tried using the ISO 400 setting on a Fred Mirando BWPRO PS add-in I > have, but I want more grain than it can produce. > > Any suggestions? I am unsure whether I should shoot at ISO 1600 in the > camera or create grain using other methods in Photoshop. Also, does one > sharpen before or after adding grain? > > Thank you. > [Non-text portions of this message have been removed]
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RE: [Digital BW] Re: Creating grain
2007-10-22 by E Neilsen
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