I'll second Eric's suggestion of RealGrain. It is the best I've found (or at least equal to the best). Aside from allowing control of color/monochrome grain and low/midtone/ highlight grain (with quite a few presents), it also uses variable softening to simulate various formats of film. It may seem that you would never want to "unsharpen" an image, but when combined with various grain sizes and distributions it is remarkably good at disguising digital noise and simulating "real" grain. I almost always use it if I "up-size" an image more than 30% or so. Myron On 23-Oct-07, at 8:26 AM, DigitalBlackandWhiteThePrint@yahoogroups.com wrote: > There are 20 messages in this issue. > 1c. Re: Creating grain > Posted by: "Eric Neilsen" e.neilsen2@... platinumeric > Date: Mon Oct 22, 2007 7:13 am ((PDT)) > > Pglombick, Adding grain, converting to B&W, tone control, split > toning, and > more can be done with a cool plug in suite for Photoshop from > Imagenomic. > Noiseware Professional, Portraiture and REAL GRAIN have become a > regular > part of my work flow. Noiseware is one of the better (best) noise > reduction > software tools out there and if you do any work with skin > retouching, the > portraiture plug in can't be beat for quick easy skin retouching, > but the > real grain portion is what your after here; adding grain.
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Re: Creating grain
2007-10-23 by Myron Gochnauer
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