Re: [Digital BW] Re: 'combed' histograms in 16 bit ? - bpp and color spaces
2002-10-14 by Jon Dubovsky
Austin Franklin wrote: >>All other facts and misinformation aside, here is a bit of information >>which should give you pause: 8 bits per channel of RGB data gives you >>(only) 9 bits of lightness (black & white) information. >> >>-Jon Dubovsky ( entropy@... ) > > > Jon, > > Please explain the basis for this claim. In the best of worlds, three equally-weighted 8 bit channels give you, at most, about 9.6 bits of lightness information. ( ln(256*3) / ln(2) ) It doesn't actually work out to that much because your eye does not equally weight the three channels. (On a lesser note, if you're actually trying to extract the lightness info, the most common RGB to lightness conversions compute the L channel by taking (max3(r,g,b) + min3(r,g,b)) / 2, which gives you one more bit of resolution than the source per-channel space (in this case, it gives you 9 bits).) Mr. Wesley, I only bring this up because I often hear people say that 24 bit RGB space has a great deal more contrast capacity than 8 bit black-and-white space. While the hue information gives the human eye some extra info for contrast, it turns out that the perceptual difference is far less than most people realize. Depending on whose numbers you believe, you end up with about 9 or 10 bits of useful contrast range... right up against the arguable limit of human perception. Good luck, all, and good print-making. :) -Jon Dubovsky ( entropy@... )