Re: [Digital BW] Resampling Strategies in PS7
2003-11-11 by Alan.Huntley@cox.net
Jerry, You don't say whether you're up-sampling or down-sampling but, in general, Bicubic should be used. In PS 8 (CS), we have two new choices: Bicubic Smoother and Bicubic Sharper. According to Adobe and others who should know, the former should be used for up-sampling, and the latter for down-sampling. I recently used Bicubic Sharper in PS CS to down-sample an 8x10 image file to approx A3 size and it seemed to work well. I was very pleased with the results. If you're need is primarily for up-sampling, I'd highly recommend Fred Miranda's SIpro plugin at www.fredmiranda.com. SIpro performs upsampling in small increments and, in my testing, did a better job then Genuine Fractals until GF 3.0. GF seems to do a slightly better job, now, but I wouldn't spend the bucks unless I was looking at an upgrade to a version I already owned. Hope this helps. Alan Huntley
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> > From: Jerry in Houston <glewis4457@...> > Date: 2003/11/11 Tue PM 02:50:02 EST > To: Digital_BW <DigitalBlackandWhiteThePrint@yahoogroups.com> > Subject: [Digital BW] Resampling Strategies in PS7 > > > There was some discussion about the resampling method used in PS7. Now I am no expert on PS7 (I am using 7.0.1), but I have found out that when choosing to resize an image (Image>Image Size) the window has two check boxes at the bottom, one to constrain proportions (checked as defaul) and a second to Resample Image (also checked as default)....BUT there is also a pull down menu that gives you 3 choices of resample strategies. The default is Bicubic, but also available are "Nearest Neighbor" and "Bilinear". So PS7 gives you the option of either resampling or not, and a choice of 3 resample strategies. I apologize if everyone already knows this, but I have seen it asked what strategy PS uses... > > Jerry in Houston