--- In Doepfer_a100@yahoogroups.com, "techmaster242" <techmaster@...> wrote: > > I'm trying to make sense of how everything generally wires together in > a modular. Obviously, anything is possible, and the experimentation > is where the fun comes in, but I would like to understand the > "typical" way that a synth is wired, so that I can know what I'm doing > when I deviate from it. I'm just not 100% sure of how the signal > flows from one device to another to form a complete synth. I've > pieced together bits and pieces, and just wanted to put it all down in > front of you guys, and see if I'm on the right track. So, here goes. > > basic synth: > midi gets converted to cv by a-190 > cv goes into VCO, which puts out audio signal > audio signal from VCO goes into VCA, which puts out audio signal > audio signal from VCA goes into your mixer, recorder, or DAW > > a bit fancier: > gate signal from a-190 goes into VC splitter > one VC goes into ADSR then VCA to control volume envelope > another VC goes into VCO sync so wave starts cleanly on every midi note > > for a moog type of sound: > cv from a-190 goes into a cv splitter > cv's go into same setup as above, but into 2 or 3 chains of > VCO->ADSR/VCA, slightly detuned from one another, mixing wave shapes, > etc to fatten up sound... > all VCA's audio outputs go into an audio mixer, which mixes down to > one signal going into your DAW. > > LFO's can then basically be plugged into any VC input in any above > setup to provide modulation, or introduce some variance to your sound. > > > > Am I thinking about this in the right way? Obviously, you can run > VCO's or LFO's into each other's sync inputs and get some chopped up > waves with weird harmonics and stuff, but I'm just trying to > understand the absolute basics of how this works before I really start > tearing up the sound and see what this beast is truly capable of. :) > Oh, I forgot one more thing: Filters. I think... I'm totally new to modular synthesis, but I'm familiar with analog style synthesis, mainly on virtual analog synthesizers. On a typical virtual analog synth, you have your oscillators that can generate a sound, LFO modulation of various parameters, etc... But there are two adjustments that are the favorites of many people, that being cutoff and resonance. I can't even describe what they do to a sound wave, but they definitely fatten it up, a lot. I'm guessing that in the modular world, a filter is what you want to achieve this effect. But there are 3 types of filters: LPF, HPF, and BPF. Never in a self-contained keyboard have I seen a choice between the 3, you only adjust the cutoff and resonance. So which one does a typical synth have? I've been involved in the car audio world for quite some time, and so am fairly familiar with what low pass, high pass, and band pass mean, as it's apparently the exact same thing that a crossover does. There's a cutoff slope, and I'm guessing what the cutoff adjustment does is adjust what frequencies it starts cutting at, but I honestly have no idea what resonance does to a sound, nor do I know which of the 3 filter types is the "typical" one... These are fairly amateur questions, obviously, but I really want to understand this stuff, and know scientifically just what exactly am I doing to the sound waves when I adjust a certain knob, or wire a certain patch. Plus, I want to make sure I'm buying the right modules to get the sound I want, and not make an expensive mistake. :) Thanks!
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Re: Understanding the signal path
2008-07-11 by techmaster242
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