hello, granular synthesis is roughly based on sampling. the sampled material is chopped into very tiny parts, called grains. every grain gets an own envelope (to smooth the edges), pitch and time information, often also some jitter and offset parameters. the fact that every grain can play at any time consequently means that more than one grain can play back at the same time, which is what a monophonic wavetable device like the a112 cannot do. with granular synthesis (or better granular resynthesis) samples can be vaporized into dense sound clouds, when using noise as modulator. in the granular resynthesis model pitch and playback speed are independent from each other, so other obvious applications are time stretching and pitch/formant shifting. that is just a very basic explanation, you'll find more detailed info on the web for sure. best wishes ingo --- In Doepfer_a100@yahoogroups.com, sfrules <sfrules@t...> wrote: > Hello? > > What does "granular synthesis" mean? > > Thanks, > > sfrules
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Re: a112 sound examples
2005-09-01 by selfoscillate
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