The Vector Plotter is a straight forward joystick - this will become more evident as the product page goes up which lists the features/benefits. It does the straight DC at XY, has attenuators to let you dial in what the max voltage for each axis' are, and has an independent manual trigger like the VCS3. But with a flip of a switch you can se these as either positive voltage only (0 to set max volt) or bilpolar (-5 to set max + voltage). the other functions may seem confusing, but they aren't really. When you move the X axis, the X Kinetic gate goes high, when you move the Y axis, the Y Kinetic Gate goes high. When you move either, the XY Kinetic Gate goes High, when you do that and depress the Z trigger at the same time, the X/Y/Z Kinetic Gate goes high. These Kinestic gates may not seem that useful at first glance, wait until the audio examples are posted you'll see what I was getting at. Then instead of crossfading from low voltage to high voltage on each axis as a 'traditional' joystick does, you can insert external signals as the end points or you can use that to crossfade AC signals if a audio is plugged into those external inputs. The risk of releasing 'dumbed down' versions of others already in the product line is they potentially obsolete the more complex version. This was THE single biggest mistake M&K made (both Sam and I used to work there, we saw the result). They had in some instances five products which performed almost identically and designed for the same usage. Instead of having big sales for one, they had small sales for five, plus all the stocking, ordering and manufacturing complexities that comes with five products v. just one. - P --- In PLAN_B_analog_blog@yahoogroups.com, "Norman Fay" <vietgrove@...> wrote: > > I note the ropey ergonomics of the Doepfer Joystick, sick a couple of > patchcords in there, and you've got a pair of wires/plugs in the way > of your hand when you're using it. I note that the Analohue Systems > joystick makes the exact same mistake. Maybe, seeing as he's uniquely > got this part of making a joystick panel right in his more complex > unit, Mr G could be persuaded to also release a simple utility > joystick - joystick and trigger button at the BOTTOM of the panel, > X/Y/trigger outputs at the top. R&D would be fairly straightforward, > I think. > > Probably, I'd put a couple of model 10s in place of the dual > cyclotron, but it looks like a lot of fun in 2 rack height units > either way. > > On Tue, Apr 29, 2008 at 5:12 AM, ross healy <amni56@...> wrote: > > Hi all > > > > Here is my proposed portable live set up when all modules are available > > http://www.flickr.com/photos/cray5656/2450465451/sizes/o/ > > > > Ross > > > > > > > > > ------------------------------------ > > > > Yahoo! Groups Links > > > > > > > > >
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Re: portable live (Joysticks)
2008-04-29 by (i think you can figure that out)
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