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QTR-Quadtone RIP

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Re: Trouble with Custom QTR Curves

2016-04-15 by artodd138@...

Thanks for the link, I had forgotten that you mentioned that in the beginning of this thread as well. As far as editing the .quad files directly, I agree that it definitely requires a framework and just randomly adjusting numbers likely won't result in success (besides maybe the occasional happy accident). Currently I'm studying how the .quad file numbers relate to specific densities on a given paper as well as how these numbers combine to produce a specific density for areas of the grayscale where inks overlap. I'll let you know how far down the rabbit hole I fall.

On a side note - does anyone have a graph of L* values that would appear linear to a standard observer? Looking quickly at the cyberhalides link and other references it seems strange that a perfectly linear response in ink density is desirable. Even though it is measured as linear wouldn't it not necessarily be perceived as linear because of the nature of standard human vision? What seems to make piezo curves so nice is that they appear linear, and in fact when measured and plotted are not perfectly straight; the slope increasing in the deep shadows to increase separation. Am I incorrect in thinking that human vision is not as good at separating dark values as compared to light and therefore an increase in slope at the shadow end of a curve would be required to produce a perceptively linear grayscale?

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