Tom: Many thanks for the quick reply and the tips on how to make it easier. QTR is sooo much easier to use than the non-intuitive RGB curves for printing through photoshop . DRK --- In QuadtoneRIP@yahoogroups.com, "Tom Moore" <r.t.moore@r...> wrote: > > David > > The curve must be a single channel curve (i.e. from a grayscale file or > single channel). In my experience the impact of an acv curve when applied to > a QTR curve makes most sense when the display of the acv curve in PS is set > up so that 0 density is on the bottom left of the PS curve display and 255 > (max) density is on the top right. That way lowering the acv curve has the > same effect on the QTR curve. > > Tom Moore > > > -----Original Message----- > > From: QuadtoneRIP@yahoogroups.com [mailto:QuadtoneRIP@yahoogroups.com] On > > Behalf Of davidkeasey > > Sent: Thursday, November 03, 2005 8:05 AM > > To: QuadtoneRIP@yahoogroups.com > > Subject: [QuadtoneRIP] Dumb Newbie question.... importing acv curves from > > photoshop... > > > > The documentation indicates that I can use an acv curve from > > Photoshop, but I haven't a good idea how to do this... and the > > documentation is simply not at all clear. Do I just build an arbitrary > > grayscale (i.e. single-channel) curve, then save it and import the > > file? Or do I use a curve with 4 channels (e.g. quadtone curveset)? > > > > I'm just getting started with B/W printing, and QTR seems so far to > > work much much better than the kluged ultratone curves that would be > > used under Photoshop. > > > > Thanks in advance for any help. > > DRK >
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Re: Dumb Newbie question.... importing acv curves from photoshop...
2005-11-05 by davidkeasey
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