Dumb Newbie question.... importing acv curves from photoshop...
2005-11-03 by davidkeasey
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2005-11-03 by davidkeasey
The documentation indicates that I can use an acv curve from Photoshop, but I haven't a good idea how to do this... and the documentation is simply not at all clear. Do I just build an arbitrary grayscale (i.e. single-channel) curve, then save it and import the file? Or do I use a curve with 4 channels (e.g. quadtone curveset)? I'm just getting started with B/W printing, and QTR seems so far to work much much better than the kluged ultratone curves that would be used under Photoshop. Thanks in advance for any help. DRK
2005-11-03 by John Moody
I believe I just opened curves adjustment within an rgb file, and saved it. It worked fine in QTR.
Best regards,
John Moody
-----Original
Message-----
From: QuadtoneRIP@yahoogroups.com
[mailto:QuadtoneRIP@yahoogroups.com]On Behalf
Of davidkeasey
Sent: Thursday, November 03, 2005
8:05 AM
To: QuadtoneRIP@yahoogroups.com
Subject: [QuadtoneRIP] Dumb Newbie
question.... importing acv curves from photoshop...
The
documentation indicates that I can use an acv curve from
Photoshop, but I
haven't a good idea how to do this... and the
documentation is
simply not at all clear. Do I just build an arbitrary
grayscale (i.e.
single-channel) curve, then save it and import the
file? Or
do I use a curve with 4 channels (e.g. quadtone curveset)?
I'm just getting
started with B/W printing, and QTR seems so far to
work much much
better than the kluged ultratone curves that would be
used under
Photoshop.
Thanks in
advance for any help.
DRK
2005-11-03 by Tom Moore
David The curve must be a single channel curve (i.e. from a grayscale file or single channel). In my experience the impact of an acv curve when applied to a QTR curve makes most sense when the display of the acv curve in PS is set up so that 0 density is on the bottom left of the PS curve display and 255 (max) density is on the top right. That way lowering the acv curve has the same effect on the QTR curve. Tom Moore
> -----Original Message----- > From: QuadtoneRIP@yahoogroups.com [mailto:QuadtoneRIP@yahoogroups.com] On > Behalf Of davidkeasey > Sent: Thursday, November 03, 2005 8:05 AM > To: QuadtoneRIP@yahoogroups.com > Subject: [QuadtoneRIP] Dumb Newbie question.... importing acv curves from > photoshop... > > The documentation indicates that I can use an acv curve from > Photoshop, but I haven't a good idea how to do this... and the > documentation is simply not at all clear. Do I just build an arbitrary > grayscale (i.e. single-channel) curve, then save it and import the > file? Or do I use a curve with 4 channels (e.g. quadtone curveset)? > > I'm just getting started with B/W printing, and QTR seems so far to > work much much better than the kluged ultratone curves that would be > used under Photoshop. > > Thanks in advance for any help. > DRK
2005-11-05 by davidkeasey
Tom: Many thanks for the quick reply and the tips on how to make it easier. QTR is sooo much easier to use than the non-intuitive RGB curves for printing through photoshop . DRK --- In QuadtoneRIP@yahoogroups.com, "Tom Moore" <r.t.moore@r...> wrote: > > David > > The curve must be a single channel curve (i.e. from a grayscale file or > single channel). In my experience the impact of an acv curve when applied to > a QTR curve makes most sense when the display of the acv curve in PS is set > up so that 0 density is on the bottom left of the PS curve display and 255 > (max) density is on the top right. That way lowering the acv curve has the > same effect on the QTR curve. > > Tom Moore > > > -----Original Message----- > > From: QuadtoneRIP@yahoogroups.com [mailto:QuadtoneRIP@yahoogroups.com] On > > Behalf Of davidkeasey > > Sent: Thursday, November 03, 2005 8:05 AM > > To: QuadtoneRIP@yahoogroups.com > > Subject: [QuadtoneRIP] Dumb Newbie question.... importing acv curves from > > photoshop... > > > > The documentation indicates that I can use an acv curve from > > Photoshop, but I haven't a good idea how to do this... and the > > documentation is simply not at all clear. Do I just build an arbitrary > > grayscale (i.e. single-channel) curve, then save it and import the > > file? Or do I use a curve with 4 channels (e.g. quadtone curveset)? > > > > I'm just getting started with B/W printing, and QTR seems so far to > > work much much better than the kluged ultratone curves that would be
> > used under Photoshop. > > > > Thanks in advance for any help. > > DRK >