Ben all very interesting, please keep us posted with your findings. Personally I'm sticking with QTR and don't use the curve approach, otherwise I would have been interested in looking at your work, thus far. I'm still playing around, and can't quite decide which way to pursue. I hadn't noticed a green cast with the cool curve, but the spectro does in fact say it is present. When I've tried to pull the Lab a back towards zero, I can't say that I actually like the hue I'm getting, perhaps someone could advise the sort of magnitude of Lab a and b readings that are considered too much for example with a neutral curve and a cool curve. Like yourself I actually like the carbon only tone as it is. Jamie --- In QuadtoneRIP@yahoogroups.com, "benc_1972" <ben@...> wrote: I'm working on a neutral curve at present. I'm keen to get into the +a tones also. A thought I had looking at Joost's 'selenium' curve: the Eboni ink seems to have a natural +a / -b tone, with suggests to me that an approach with just Eboni, a-axis toner and one or both Carbons to bridge the density difference, could be worth trying. I'll let you know how I get on with it - unless someone else has been there first! I hope at least some of that is interesting and/or useful. My PS curves are available to anyone who wants them, and I look forward to further developments. > > All the best, > Ben Connor >
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Re: Approach to Curve Creation using UT3D on a 1290s ???
2007-01-11 by Jamie Creed
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