There are usually multiple ways to do things. I, like most, probably just got comfortable with one approach and continue to use it. For me, 2 points and a line are easy to grasp. So that is how a draw a straight line in QTR. I don't generally use the gamma, shadow and highlight adjustments in QTR. I try to limit variables by leaving things at their defaults. Among other things, this probably minimizes error. I also think default settings are usually the center points of assumptions and compromises that were probably part of the original design. Paul www.PaulRoark.com On Wed, Oct 26, 2011 at 9:04 AM, gmikol <gmikol@...> wrote: > ** > > > > Why do it this way, Paul? > > Why not just set the ink limit to 45 (based on your example), and gamma=1, > highlight and shadow=0? Then you still have the curve field available for > other purposes. > > --Greg > > --- In QuadtoneRIP@yahoogroups.com, Paul Roark <roark.paul@...> wrote: > > > > I'm not sure if this is what you're looking for, but I frequently make > > linear curves in QTR in the Curve Creator. Under the selected ink, the > drop > > down menu includes "Load curve." In the next box to appear select the > > "Point list" tab. In that box enter the end points of the curve. For > > example, if I want a linear curve from 0 to 45, the hypothetical ink > limit, > > I can enter (0, 0) in the first box and (100, 45) in the next. This will > > draw a straight line between those two points. The curve preview in the > > Point List box shows it. > > > > Paul > > www.PaulRoark.com > > > > On Mon, Oct 24, 2011 at 10:41 PM, cheesecraft@... < > > cheesecraft@...> wrote: > > > > > ** > > > > > > > > > I have produced a .quad file that lays down black, magenta and yellow > ink > > > equally and in a linear pattern until my desired dmax is reached, this > is > > > for producing digital negatives. They print very nicely but need a > little > > > tweaking in the highlights. This is quite an undertaking, it seems and > to do > > > it myself would require a program in python or something similar. > (unless > > > you do it with a curves in an image editing program, which is what I am > > > doing at present) > > > > > > Is it possible to produce a .qidf file that can mimic the linear ink > curves > > > I am producing, so that the linearisation tab on the windows QTR > interface > > > could be used instead? Or perhaps so that output from an i1 could be > used > > > directly to linearise the ink curves? > > > > > > Regards > > > David > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > [Non-text portions of this message have been removed]
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Re: [QuadtoneRIP] Re: Laying down ink in a linear fashion
2011-10-26 by Paul Roark
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