Adding tone to basic 3 ink curve.
2016-04-11 by mattbaily@...
Hi all,
Can someone help me out and provide a workflow guide for adding tone to the basic 3 ink ultrachrome curve. I have created an all grey custom curve via the usual quadtone rip workflow ( find ink limits -> set ink cross over -> linearize curve ). It looks pretty good. I now want to add some tone to neutralize the greenish hue. Can someone provide a set of steps to achieve this? I understand that I need to set ink limits for the magenta and cyan color sets and then create cross over points for each. My question mainly lies in what defines those color ink limits. From looking at a bunch of ink descriptor files, it seems they are very lower than the actual max, which makes sense as you would not want to add much colored ink, but how are those values chosen? Trial and error? How does the addition of tone effect the main grey curve - with the addition of the color ink do I have to adjust it and lower it's ink limit to prevent too much ink lay down?
Thanks,
Matt