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Re: [SynthModules] New poll for SynthModules

Re: [SynthModules] New poll for SynthModules

2004-02-23 by Andrew Scheidler

That's my thinking... :)

Here's some of my "favorite abilities" list from various units:

Fat Controller:
Gate Length
Long sliders

System 700:
1/32 1/16 1/8 1/4 1/2 step length knob per step

Moog 921:
Skip buttons per step

Seq 303:
Pendulum mode (both odd & even)
Start/Stop points anywhere, so you can "trap" the current step pointer
between two points; kind of like the old Quix video game :)

Mobius:
Ability to save patterns
Ability to have multiple adjacent patterns play sequentially

MAM SQ16:
Chain mode- plays any/all "lit" patterns sequentially

That's a few from the ones I'm familiar with...

(I'm sure Brice is cringing by now!)

Andrew

>>> mark@midiwall.com 02/23/04 1:46 PM >>>
Andrew Scheidler (09:54 AM 2/23/2004) wrote:

 >And if this is going to be a "step sequencer" interface, I'd like to
 >mention:

OMG! If Brice wants to let out what he's looking at doing, and if this 
happens to be a step sequencer, then... There's gonna be a FLOOD of
email 
from me!

I have a decent arsenal of step sequencers, but none that are CV modules

(hence my having 10 channels of MIDI->CV available) and each one is
lacking 
something that I'd like to see.

C'mon Dood! Open the flood gates!

:)

Mark




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Brice's Sequencer (was "New poll for SynthModules")

2004-02-23 by Mark Pulver

Andrew Scheidler (11:55 AM 2/23/2004) wrote:

 >That's my thinking... :)

Alrighty then... I'd say we had a quorum!

(to keep a running list...)

----------------------
- Gate Length
- Long sliders
- 1/32 1/16 1/8 1/4 1/2 step length knob per step
- Skip buttons per step
- Pendulum mode (both odd & even)
- Start/Stop points anywhere, so you can "trap" the current step pointer
   between two points; kind of like the old Quix video game :)
- Ability to save patterns
- Ability to have multiple adjacent patterns play sequentially
- Chain mode- plays any/all "lit" patterns sequentially
----------------------

Then, in miscellaneous order, and on top of Andrew's loves, I'd like:

- Individual GATE/TRIGGER outs on each step (switchable between
   GATE & TRIGGER or TRIGGER if I can only have one)
- CV controlled internal clock, or external input for clock
- Able to run at audio rates
- On-board LAG
- RANDOM mode
- GATE/TRIGGER control of START, STOP, RESET


(more later!)

Re: Brice's Sequencer (was "New poll for SynthModules")

2004-02-24 by grantrichter2001

Why don't you just take your analog sequencer and have it read 
by the PSIM as an expanded input device?

Take the ARP 1613 for example. Run the 10 volt output into a CV 
input of the PSIM-1, then take a PSIM CV out to the sequencer 
step input.

Then just read the input voltage from the first stage, store it in an 
array variable, pulse the CV out to the next stage, read that, store 
it etc. for all 16 stages. Since that ARP runs at audio rates, it 
would take only about 5 milliseconds to read all 16 sliders.

Then just do that other stuff in software using the 16 sliders as a 
programming interface. You could also read the ARP switches 
using the AUX input, or another voltage input.

Then you could use another voltage to determine which 
variables you were editing with the 16 sliders (for example).

Conversely you could use the 16 sliders to set 16 parameters for 
each stage of a software sequence of any length. 

The trick should work with any existing analog sequencer of any 
length, 8, 12, or 16.

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