On Tue, 17 Aug 2004, Paul Nagle wrote: > The concept of starting and stopping individual patterns is a good one > - patterns can loop, run once and can, in turn, trigger other > patterns. A pattern might be a set of controllers, notes, > randomisations for other events etc. and each loops according to its > own length. A pattern can contain a list of patterns to execute in > sequence, rather like a playlist.... to me, this is very live 4 like... well, with the exception of patterns that play patterns. the ability to do this would be *extremely* cool in a hardware sequencer... but this would require some serious graphical UI... another feature that would be great in concert with this is some sort of preview function, by which you could preview which pattern you are about to drop in... and this could even be a small audio sample, 8-bit, 22kHz mono or something... or more realistically, the device could have a sine wave osc and some sort of envelope w/a special"preview output" jack... so you could preview the pattern with a simple tone before you drop it in... bleep. out. --- http://leichenfeld.iuma.com http://thirdwavecollective.com
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Re: [analogue-sequencer] zyklus designer re-emerges
2004-08-17 by blip
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