Well well...
here's one to stretch the old grey matter (well, it did mine).
Create a pattern with a sequence in it on one track. Leave the rest
inactive. As a precaution to what's coming, make sure all parts have
that pattern active.
Now set Aux A to Randomise Aux B
set Aux B to : Aux D=event n
set Aux C to Randomise Aux D
It really doesn't matter what you set Aux D to... .8-)
Now save and hit play.
Anything can happen depending on the randomness factors. Might look if
I can vary the randomness using events from another track. Or mute the
event changes every now and again.
Of course if you are unlucky enough to stumble across a mute for the
current track, you're finished. Otherwise, well, this thing has been
noodling away for the last 10 minutes and I'm kinda fascinated to see
what it will throw up. Certainly it sounds nothing like the original
sequence. And I only put in an event on step one in each case - I
could have chosen to vary the event for every step!
We're heading into wild new territories here gang. Which is nice...
Paul
---
Paul Nagle / Soft Room Music
Email: paul@softroom.co.uk www.softroom.co.uk
www.BogusFocus.comMessage
Fun use of new events
2004-08-17 by Paul Nagle
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