> My idea(s): > Working in Pattern Edit mode, with a Playlist longer than 1 pattern > leaves something to be desired (IMO). Yeah, it is a bit awkward... A simple way of moving through different patterns on a track without leaving pattern edit is on my list, but I'm not sure if the code space is there to do something useful. There's also not enough spare RAM to hold a whole tracks worth of patterns in a restore buffer, so the choice of save/lose could be gone, unless I use the extra RAM hidden in the CPU. The problem with that is that there is only enough RAM there for an 8 pattern bank. > And maybe this is the kind of thing forthcoming with the codename > P4??? ;-) P3 has a fixed set of patterns for each track in a bank, and each pattern is a single bar long. Playlists have to share the same set of patterns, and multi-bar patterns have to be 'faked' using a playlist, which as you point out, provides for a rather disjointed editing experience. P4 will have no playlists. Each part will have a unique pattern for each track, with a maximum pattern length up to however many bars you have space left for in RAM. When you copy one part to another, the copied part will initially contain ghost copies of the patterns from the source part (i.e. they will point to the same data), but when you edit ghost patterns, saving the changes will give you a choice of updating the original pattern or creating a new independent pattern on that part. The P3 ability to transpose or repeat individual patterns in a playlist will be provided by having 'bar properties' for each bar in a multi-bar pattern. Best regards, Colin Fraser Sequentix Music Systems Ltd http://www.sequentix.com
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RE: [analogue-sequencer] Hello &idea/question RE: editing patterns within playlists...
2006-12-20 by Colin Fraser
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