some first thoughts- "global bar" isn't really global, is it? it acts at part level, & it took me a few minutes to figure out that I could set a different number for each part.... I like this, but I wonder if "global bar" is the right name for what it does... perhaps "part length" is more accurate. here's the tricky one though- I would like to be able to use different FTS settings per part, not per bank. this way, a ghosted pattern in a different part could be pushed into a different key.... if it makes any difference, I think 12 user scales is plenty for the whole machine. is there an option to.... um.... how can I explain this? I have a long pattern & a short pattern in the same part. I want the part to play the whole of the long pattern but for the short pattern to only play once, & then "rest" until the part loops around to the start again. but I don't want to make empty paterns to achieve this. if I wanted the shorter pattern to play again under the second half of the longer pattern, I could simply turn up it's rep count & let the "part length" (global bar) setting take care of the rest. maybe a "rep" of 1 could mean 1-shot, while an "A" in the rep count column would mean the pattern keeps going until it hits the part length parameter (global bar). so the "rep" number would be really how many times it plays, & to save you having to adjust it every time you change the global bar size, so that a short pattern keeps looping, you'd select "A" (for "autofill") but as it stands, if I have a two-bar pattern & a one-bar pattern, the one-bar automatically repeats until the two-bar pattern has done it's stuff. am I being dumb? someone tell me there's a way to do this already... without going back to v3, that is.... :-) duncan.
Message
v4 beta
2007-05-20 by duncan
Attachments
- No local attachments were found for this message.