This is for a knob. And actually, I should change the minmax order, right? I will try it at any rate and get back, then go back under my rock. --- In bc2000@yahoogroups.com, "k5kip_1999" <k5kip_1999@...> wrote: > > Ok, > So range from -1 to -99 would be > $3FFF $3F9d > but I should write it as > .minmax $3F9d $3FFF > Correct? > > Thanks Royce. > > > --- In bc2000@yahoogroups.com, "rpcfender" <rpcfender@> wrote: > > > > > I need to do the postive/negative thing. > > > I will start with the pitch octave button. > > > They currently increment by 1 -4...0...4. > > > I have two buttons how do it get the values to go negative on one of > > > the buttons? > > > Please forgive me if you already answered me. > > > > > > $button 36 ;Pitch_Oct+ > > > .showvalue on > > > .default 0 > > > .mode incval 1 > > > .minmax 0 4 > > > > > > $button 44 ;Pitch_Oct - > > > .showvalue on > > > .default 0 > > > .mode incval 1 > > > .minmax 0 4 > > > > > > > Ok, deep breath.... this will work for all negative values from -1 to > > -4096 > > > > You need a 16bit value. > > BCR only puts out 14bit numbers, but that is OK because when the number > > is positive the missing top bits are 0 anyway > > Your 16 bit number is broken into four 8bit bytes abcd efgh ijkl > > mnop (letters showing the position of 0 or 1 in a 16bit binary number) > > You need to output 0000abcd 0000efgh 0000ijkl 0000mnop as that's > > the order your synth likes it (I think). > > We get this with val12.13 val8.11 val4.7 val0.3 in the .tx statement > > > > Our 16bit negative number has 1s in the top part ie 0000 1111 > > val12.13 will always have 0s in the top 2 bits 0000 00cd so this won't > > work > > If the number is 12bits or smaller we can simply substitute $0F for the > > val12.13 > > > > .tx $F0 header parameter_offset val12.13 val8.11 val4.7 val0.3 $F7 > > becomes > > .tx $F0 header parameter_offset $0F val8.11 val4.7 val0.3 $F7 > > > > The $0F in the top bits has made the value negative > > > > Now we have to set the range with minmax so that the 12bit numbers are > > correct > > The max unsigned 14bit number is $3FFF > > So we can use that as if it is -1 > > $3FFF = -1 > > $3FFE = -2 > > $3FFD = -3 > > $3FFC = -4 > > $3FFB = -5 > > $3FFA = -6 > > $3FF9 = -7 > > > > .minmax $3FFC $3FFF ; for our -1 to -4 > > > > So for your preset...... > > > > $button 36 ;Pitch_Oct+ > > .showvalue on > > .default 0 > > .mode incval 1 > > .minmax 0 4 > > .tx $F0 header parameter_offset val12.13 val8.11 val4.7 val0.3 $F7 > > > > $button 44 ;Pitch_Oct - > > .showvalue on > > .default $3FFF > > .mode incval -1 ; the only place you can use negative numbers > > .minmax $3FFC $3FFF ; Note for incval to work it must be in this > order > > .tx $F0 header parameter_offset $0F val8.11 val4.7 val0.3 $F7 > > > > > > I hope this helps. > > > > All the best > > > > Royce > > >
Message
Re: Button increment skip values? re:VFX and sysex control
2008-05-29 by k5kip_1999
Attachments
- No local attachments were found for this message.