Thanks Richard! You're right: It was the hardest choosing the
modules. This took several month. But some of the modules I had
already and always knew that those have to be in (for example:
Sawtooth Animator, JAG, MiniWave, Frequency Shifter from Blacet,
RealRing, Wave Multiplier and the two Mixer-Processors for the Vector-
Heart (its possible to mix in LFO's and EG's next to the Joystick for
the JAG without patching). At the moment, I don't have a picture
straight on, but I have another hi-res from the right. Together with
that from the left you can see almost everything. I WILL make more
pictures, but this may take some time, because its in the studio now.
Do you recognise the Sawtooth Animator? There I did the little mod
you suggested :-).
I'll post a list of all the modules next week with the picture. Am in
a hurry...
modules. This took several month. But some of the modules I had
already and always knew that those have to be in (for example:
Sawtooth Animator, JAG, MiniWave, Frequency Shifter from Blacet,
RealRing, Wave Multiplier and the two Mixer-Processors for the Vector-
Heart (its possible to mix in LFO's and EG's next to the Joystick for
the JAG without patching). At the moment, I don't have a picture
straight on, but I have another hi-res from the right. Together with
that from the left you can see almost everything. I WILL make more
pictures, but this may take some time, because its in the studio now.
Do you recognise the Sawtooth Animator? There I did the little mod
you suggested :-).
I'll post a list of all the modules next week with the picture. Am in
a hurry...
--- In cgs_synth@yahoogroups.com, Richard Brewster <pugix@e...> wrote:
> What a great looking synth! I'm always impressed when someone
takes the
> time to make a complete synth in a single panel, deciding what all
the
> modules will be. You used very nice design principles for the
> large/small knobs, lending a wonderful consistency across these
diverse
> modules. It is modular in the patching sense, but not the physical
> sense. I'd like to know more about this Auralesque. Do you have a
> straight-on photo? A list of the modules?
>
> -Richard Brewster
>
> waveform100 wrote:
>
> >oh! ... there it is, sharp, in the upper left of the picture:
> >
> >http://www.sequencer.de/pix/auralesque/Auralesque.jpg
> >
> >As this is a Half-Modular Synth, I had to find out how to get the
> >most out of the module without having to patch it. After a long
test
> >(on a wooden faceplate), I had the impression, that I will use for
> >the Sqr-Inputs:
> >A) Output from a Divider (Blacet), this one has a Output-Attenuator
> >B) Sine from the same VCO
> >C): Off (Middle-Position of the Switch)
> >
> >For the Triangle-Inputs I added a extra input-Attenuator:
> >A) Triangle (from the same VCO)
> >B) Sine (from the same VCO)
> >No Off (Input Attenuator)
> >
> >I use the Grinder separately: It has nothing to do with the
Folder
> >Section. I can use it to shape the Triangle of another VCO OR (as
the
> >Grinder is NICE for complex Inputs): I can switch the whole
Grinder
> >to another position between two Filters. With just one 4-Switch.
> >
> >BTW: The Ringmodulator in the same Picture is the Real-Ring. I
love
> >it, but it loads the inputs, I already mentionned that here.
> >
> >cheers!
> >Olivier
> >
> >
> >
> >