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Cgs synth

Index last updated: 2026-04-28 23:16 UTC

Message

Re: strange burst generator behavior

2007-01-22 by Ken Stone

There is nothing wrong.

End remains high as long as the burstgen is at the end of its cycle.
As for the extra steps - when you move the switch, you disconnect
the "hold" line from the output that was activating it, so the
burstgen counts right round the "loop" until it finds the position
the switch has been moved to.

Ken


--- In cgs_synth@yahoogroups.com, "startwave00" <startwave00@...>
wrote:
>
> help!
> this may be a simple fix but i can't figure out what's wrong...
>
> here's the deal:
> the output pulses work perfectly, except that extra pulses are
created when i turn the rotary
> knob. and these extra pulses always add upp to eight. for
example, if the rotary knob is set
> to two, a trigger will create two pulses, as it should. then when
i turn the rotary knob to
> anything else, six more pulses are triggered.
>
> everything else behaves normally except that the end output,
instead of being a pulse,
> creates a gate that goes high (around 12v) and hangs there until
retriggered.
>
> these two are probably related?
>
> any info would be greatly appreciated
>
> thanks.
>

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