Have you actually gone in and looked at the WAV file? Record the percussion in from the MD and then view the recording - I'm sure you will find that some sounds are behind the beat and some are infront. Rather than listening to it - just view it in the cubase sample editor. People can argue that if it sounds ok then it is ok, but I simply can't work with it knowing that it is not how I want it to be... v. frustrating, Drammy --- In elektron-users@yahoogroups.com, "dougvarn" <dougvarn@y...> wrote: > well, i'll say it seems to work fine for me. i triggered MD > patterns from Cubase with Cubase as the master, bounced it to > audio. then laid a quicky bassline over it with a softsynth, > bounced it all down as audio and it sounds fine. perfectly in > sync. Drammy (almost called you Jammy, like Prince Jammy, yeah?), > check the elektron-users.com post. > > it must be some settings..., i don't think so much the fault of > Cubase, certainly not the MD. people rag on Cubase, but i have it > working fine...although i haven't tested it a ton yet. so maybe i > speak too soon. > > anyway, i'm psyched, if you ask me, this is the best of both > worlds. programming patterns in the MD, utilizing parameter locks > there, then sequencing in Cubase and having all the parameter > automation i could dream of alongside it. > > i will say dealing with mutes in Cubase isn't the best...currently > drawing in volume tweaks for each machine. apparently there is a > way to use midi notes to program mutes, i don't know it yet, but a > guy from elektron-users mentioned it. that and it would be nice if > the MD transmitted something on it's own when you mute/unmute. then > you could record mutes in realtime right into Cubase. and editing > them would be much easier than dealing with a constant volume > curve...
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Re: Machinedrum and Cubase
2005-07-04 by drammy2004
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