--- In elektron-users@y..., "bedpan cakewalk" <bedpan_cakewalk@h...> wrote: > I have listened to older video game stuff by Ron Hubbard (no offense: it's ROB Hubbard -> Ron is that "Dionetics" guy! :) > and am astounded. My question is how in the heck > does one pull this off. Adding to this question... If "tables" are the best way to achieve a "Hubbard" like track, is it possible to create a decent length song with tables? (they seem to be limited in the amount of steps - the manual says "a maximum of 32 steps") Is there a way to use sequencing software to trigger each oscillator independently (like tables can) ??? The way the three oscillators interacted with each other in the old C64 game tunes really shows the creativity of composers like Hubbard (muting & soloing tracks in SIDplay shows this quite well)
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Re: SID Tables
2001-07-31 by thebats@optonline.net
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