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Elektron Musical Instruments

Index last updated: 2026-04-28 23:22 UTC

Message

Re: Tables

2000-01-18 by Eric Weik

>I remember some UK musicians on the C64 that used the technique called
tables >on the Sidstation. They created very strange sounds that almost
sounded like >samples. Anyone else remember these sounds? Can't remember
the name of the >composers though.... It was that guy who also coded a lot
of games... like >Suicide Train. How's that for a classic C64 game? :-)

Just out of curiosity, do you mean something that "sounded" like a sample,
or actually was sampling?  A crude 4 bit D/A could be simulated on the C64
by jogging the volume register (lower 4 bits of $D418) at audio rates.
This method didn't have anything to do with tables though (well, I suppose
that technically the sample was a "volume table").  Was there a method that
resembled the SIDstation table function too?

BTW: Rob Hubbard used quite a few samples in his later game sound tracks
(I-Ball, BMX Kidz, Skate or Die, Mega Apocalypse, One on One, etc).  I
doubt thats who you are thinking of though since he didn't do Suicide Train
(as far as I know).

So does the SIDstation have enough ram to make it into a crude 4bit
sampler?  Maybe if you cleared all the patch memory?  :-)

-Eric

-- Eric Weik
-- Lytha Studios Digital Media Development
-- mailto:eweik@...
-- http://www.ls-dmd.com/

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