>No no. I was active as a C64 musician myself so I most definetely knew the difference between a sample and these strange sounds. :-) The usual C64-music had the SID-chip updated each frame, 50 or 60 times a second. These other effects updated maby 10 times per frame so each table had ta have a lot of data to play through. But the effect you got from it was very coool. :-) Sorry, now I see what you mean. It seems to me that even some of the later SID trackers/editors supported this type of thing (I think VoiceTracker 4.2 called them "macros"). Of course the masters like Follin, Galaway, Hubbard, etc. didn't use pre-packaged trackers. :-) Do you suppose the drum effects used in Bionic.Comm. could even be done in 32 table steps? Maybe it is time to load the tune into an emulator and dissect it! Take care, Eric -- Eric Weik -- Lytha Studios Digital Media Development -- mailto:eweik@... -- http://www.ls-dmd.com/
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Re: Tables
2000-01-18 by Eric Weik
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