On 10.03.2004, at 16:58, Nick Batzdorf wrote: > For example, if blew quickly into a breath > controller, it could know to switch to an articulation with a harder > attack or a rapid rise. Or if you start very slowly, it would know to > switch to a program with a longer attack, etc. I've done some playing > around with a rate of change controller without much success, but > that's just because my programming skills aren't refined enough to > make the programs respond well to a breath controller. I never tried a breath controller but this problem sounds more like a matter of sampling than of programming. It is similar with keys: hammering down very fast should select a "harder" sample. As far as I know wind's and reed's producing a soft tone (long attack) is never loud and a sharp blow mostly results in a louder tone. If you can live with this than the usual velocity switching with two or more zones will work reasonable. There is certainly an over-proportional amount of work necessary to get a more realistic behavior. I believe in real live it is very hard to play a gentle but high tone on a transverse flute because you need some pressure. And sometimes those tones have more breath noise than auditable pitch. You see were we are going - it's the direction of the huge sample libraries of these days. I am not sure if I should work many many hours to force an EXS nearer to Andersons's flute on a much harder way than Ian Anderson himself - I haven't even a flute :-) Peter Ostry
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Re: [EXS] EXS24 program changes
2004-03-11 by Peter Ostry
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